DayZ
Dabs Framework
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更新: 2023年9月7日 @ 12時35分

- Fixed server FPS tanking

更新: 2023年9月7日 @ 8時22分

- Rewrote some event manager code to be more reliable on server start

更新: 2023年8月29日 @ 6時36分

- Added built-in workbench plugins
- Create PriorityQueue type
- Added ButtonWidget::GetText impl for widget controllers
- Added Math::Epsilon
- Guid -> UUID
- Removed EntityNetLink (vanilla impl)

更新: 2023年7月3日 @ 15時49分

- Prefabs would sometimes throw errors, causing Editor issues

更新: 2023年6月22日 @ 20時58分

[Added]
- GUID class
Generates random, non-clashing GUID's using the same format as Windows
- DateTime class
Implementation of DateTime. Has useful functions like formatting to ISO dates and math operations for TimeSpan
- TimeSpan class
A sub implementation of DateTime. Used to represent lengths of time
- EntityLink class
Useful networking class to allow for Entities to be directly synced to clients without the use of additional RPC's

- ScriptViewMenu::HidesParentMenu
- Fixed lengh parameter to Encoding.ToHex

更新: 2023年5月23日 @ 5時46分

[Added]
- ScriptViewMenu type, uses UIManager and input management appropriately

[Fixed]
- ProfileSettings would not save string arrays
- NotifyPropertyChanged would be triggered multiple times for events

[Removed]
- Errors when deletions failed
- ScritpView::SetParent

更新: 2023年4月16日 @ 18時42分

- Sorry for the double update. Addon builder is trash

更新: 2023年4月16日 @ 13時54分

- Added UIScriptedMenu compat to ScriptView
- Cleaned up some code to remove old standard

更新: 2023年2月14日 @ 5時49分

- 1.20 Compatibility

更新: 2022年8月5日 @ 10時07分

Dabs Framework v1.1.3
[Added]
- MissionServer::OnPlayerJoined, a strange function that should definitely be in vanilla

[Fixed]
- Several bugfixes relating to 1.1.2 - including some settings in prefabs not working properly
- Event cooldowns not working properly
- Null ptr error on server shutdown