DayZ
Dabs Framework
Viser 51-60 af 61 forekomster
< 1  2  3  4  5  6  7 >
Opdatering: 15. sep. 2021 kl. 7:04

[Added]
- Added Town class (from LocationText)
This class is a script abstraction from the cfgworlds entries for towns
- Added TownFlags enum
- Added Town::GetMapTowns
- Added EventBase::Pause
Events are now pausable! Full functionality supported, clients synced
- Added EventPhase.INVALID

[Fixed]
- Removed MOST of the un-needed threads in the EventManager, mainly for the Pausing update but this should provide some stability in certain, edge case scenarios
- Removed an else statement because phillip is a monster

Opdatering: 28. aug. 2021 kl. 14:04

- Added Encoding class
- Added Encoding::GetBytes
- Added Encoding::ToHex
- Added Encoding::FromHex
- Added Encoding::FromBytesHex
- Added DialogBase::RemoveContent
- Added DialogBase::ClearContent
- Added ObjectGetSize in DayZPhysics.c
- Added SerializableParam class
- Added Networked Lights (fully server side lights)
- Added a very basic dialog auto size

- Added Version 3 support to EditorObjectData which adds
Serializable parameter support
Attachment support
EditorOnly, Locked, AllowDamage and Simulate parameters

- Fixed the 'InsertAll' error spam that could occur when having incorrectly configured actions
- Fixed EditBoxNumberPrefab not capturing the mouse wheel fully

Opdatering: 31. juli 2021 kl. 8:46

Version 1.0.3

[Added]
- DayZGame::GetPlayerByIdentity

[Optimized]
- StringEvaluater runs a bit faster and has better code

[Remove]
- Removed Lightning Object (exploitable by hackers, fucksticks ruining my fun)

Opdatering: 16. juli 2021 kl. 14:19

Sorry for the constant updates but we needed a hotfix to come out today to patch some issues, thank you for your patience <3

[Added]
- Dabbing to the Emote Wheel (only gameplay change)

[Fixed]
- Fixed a bogus "bincheck failed" error
- Fixed deletions not occurring due to a very tight search radius
- Possible fix for for the #InitGlobals issue

Opdatering: 16. juli 2021 kl. 8:50

[Added]
- Added reinterperet_cast (C++ standard)
- Added ObjectRemover
- Added data required to work with the Editor and Builds importing Editor Files (public API now)
- Added Thunderbolt objects

[Fixed]
- Fixed Event Manager not sending JIP data all the way to active phase (offset by -1)
- Fixed Weather Events not requesting weather changes at the beginning of an event

Opdatering: 12. juli 2021 kl. 15:55

Opdatering: 12. juli 2021 kl. 15:55

- Fixed stringtable not loading

Opdatering: 12. juli 2021 kl. 14:34

- Test Update

Opdatering: 12. juli 2021 kl. 13:50

- Added thunderbolts to config.cpp

Opdatering: 12. juli 2021 kl. 11:44

- Meta.cpp fix