Imperator: Rome

Imperator: Rome

Imperator: Invictus
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Update: 26 Dec, 2023 @ 9:12am

V1.7 - Vesuvius (breaks saves, use nexusmods 1.6.1e version to continue old saves)
New/expanded mission trees:
- New content with 2 missions each for Etruria and Samnium
- Integrated Allis Ubbo mod's mission tree by Pureon (available to switch to as Carthage when owning Porto)
- Added a regional tree for unifying Tartessia and a tree for unifying Iberia as Tartessia
- 12 New mission trees for: Albania, Aryavarta, Colchis, Getae, Gordyene, Kios, Messapia, Pentapotamia, Rhaetia, Umbria, Veneto, Yaudheya
- Reworked mission tree of the Western Greek countries

Added content:
- Reworked Caucasian and Egyptian culture setup
- Added event to simulate the Roman evolution from Italic to a more Hellenic pantheon
- Added Italic, Nuragic and Hurrian religion
- Added 100+ new deities across a variety of religions
- Added Italia, Scandia, Greater Arachosia, Punjab and several mission related-formables
- Added dozens of decision relating to Pentapotamia and Aryavarta missions and formables
- Reworked the Armenian religion
- Added several dozen new flags
- Added new naming scheme to several Italic cultures
- Added lots of new event pictures from the Allis Ubbo mod
- Added pirate crown on characters unlocked in the Nuragic mission tree
- Added events about several historical conflicts in Italy
- Added Castrated trait
- Added some new bloodlines related to the new Indian content

Changes:
- Renamed Cybelene to Anatolian religion
- Countless changes have been made to provide clearer tooltips, especially in missions
- Added/Updated heritages to the Caucasus and Italy
- Rebalanced AI early-game aggression in Italy
- Increased AI naval budget cap to 35% total income (from 25%)
- Added 35% naval maintenance cost reduction to Punic Republic
- Tweaked some levy templates
- Numidia now properly colours in
- Added 5 new inventions to Georgians and North-Africans
- Reworked the Upper Egyptian revolt
- Updated dozens of deity triggers
- Updated several formables to not require 100% of the territories
- Several formables now annex all needed land to form it when they're owned by a subject
- Changing governor policy cost has been reduced to 5 from 10
- Manual divorce has been disabled in republics for now
- Updated internal tags so no country has a tag of X00-X99
- Added a softer variant to change religion in specific circumstances
- Changed Fruits second modifier to local tax
- Updated a number of traits to account for Spearmen
- Made dozens of minor adjustments to various modifiers
- Etruria can now form Corsica when only owning land in Corsica/Sardinia
- Added scripts to fix holdings not being transferred upon conquest, causes slight delay at gamestart

Bugfixes:
- Fixed every reproducible, reported bug for every mission and event in the game too many to list
- Fixed unit abilities becoming locked out when unlocking a new military tradition
- Fixed a lot of duplicate names
- Fixed a dozen bugs related to the Cappadocia mission tree
- Fixed Carthaginian mission bypasses
- Founding cities through missions now properly updates civilization value in neighbouring territories
- Fixed a number of missing icons
- Fixed governors going for conversion policy despite having the major syncretism invention
- Updated localization in all languages for improved grammar and general fixes

Update: 8 Oct, 2023 @ 1:46pm

V1.6.1e - Pantheion: (save-compatible)
- Fixed broken vanilla Cincinattus and Tribal Assembly achievements
- Succession will now no longer break in edge-cases where the mother/father is out of the country
- Mostly fixed characters still having Holdings in foreign countries leading to them getting the land in civil wars
- Fixed pink colour on the Sardinian units
- Added flags for Amisos, Lalasia, Arachosia, Kharesmia, Kindah, Lihyan and Mauretania
- Fixed a number of minor bugs in the Macedonian, Cappadocian, Numidian, Nabhapakti Nuragic and Saban missions
- Slightly reworked Pirate Illryian missions
- Replaced broken Governor loyalty modifier in Heritages with Global Monthly state loyalty
- No longer impossible to switch to Punic Republic as Punics
- Upon unifying Cyprus, you once again get all land belonging to your vassals on Cyprus.
- Fixed infinite loop in Piaoyue formable
- Fixed a missing highlight and wrong name for the Pan-Ionian League formable
- Added a reminder minor event for eligible bachelors in your ruling family
- Fixed the Elephant military distinction being unobtainable
- Fixed the vanilla Syncretism mission task for the Ptolemaic Kingdom
- Changed the modifier for the Bronze Sword of Winds treasure
- Slightly improved load times by correctly formatting loc files
- Made a number of minor loc improvements

Update: 4 Sep, 2023 @ 12:15pm

V1.6.1d - Pantheion: (save-compatible)
- Added new flags to: Iazygia, Roxolania and Yancai
- Updated River flowmaps and reorganised internal sea regions/areas
- Added Nuragic unit models thanks to Pureon
- Added back vanilla glow to the trade route gui if you already have the capital surplus
- Fixed double cost in Macedonian missions
- Fixed Macedonian events sometimes firing twice
- Fixed a number of cases where you wouldn't get claims or claims would fail to go away
- Made Illyrian mission tooltip consistent with the event tooltip
- Added bypasses to Theban missions and made one task optional
- Tylos missions now account for republics and monarchy
- Reworked the flow and effects of Zhangzhung missions
- Holdings a character somehow has in foreign countries are now deleted upon inheritance
- Formables are now possible to take if you OR your subject owns the required land, preventing a subject from blocking a formable
- Updated highlights to several formables to be consistent with the actual mission requirement
- Locked an ivory event referencing monarchs behind being a monarchy
- Removed a number of minor entries from the error log
- Epirus now declares war on Rome or the Player when getting land from either in Italy (workaround allowing Epirus to actually invade)
- Prevented Cappadocian rebellions firing multiple times under AI
- Updated and clarified a dozen localization entries
- Updated French translation

Update: 12 Aug, 2023 @ 11:45am

V1.6.1c - Pantheion: (save-compatible)
- Actually fixed Nabhapakti missions

Update: 12 Aug, 2023 @ 11:37am

V1.6.1b - Pantheion: (save-compatible)
- Slightly reworked Pirate Illyrian tree
- Slightly reworked Iberian tree (the Caucasian country)
- Slightly reworked Tylos tree
- Added Corsica, Lesser Scythia, Greater Maeotia and Hellespontine District as formables
- Made the Diadochi war events Laith-proof, they trigger even if you attack Macedon manually
- Fixed Eumenus achievement not working with Cappadocian missions
- Missions should no longer become unavailable because a generic event switched the tradegood of a territory
- Made the various government abilities available to Carthage
- No more cities with Food tradegoods should exist at gamestart
- Added the borders coloured emblems for Apotheosis style CoA
- Fixed and removed coloured emblems where colour 3 was incorrectly switched to white, added a separated coloured emblem for them
- Increased chance for generated flag with border for cultures with borders
- Added new family names for Nuragics
- Cleaned up some error log spam
- Cyrus deity now potentially available for Israelites
- Fixed some heritage modifiers
- Made sure Monsoon Navigation did not disapear upon forming Tilmun
- Added some missing localization
- Fixed a number of broken Localization entries
- Fixed up the Aftermath of the Invasion Carthage mission
- Prevented Marib Dam from taking damage if you don't own it
- Fixed some broken tasks in the Heraclea Pontica tree
- Fixed a broken Indo-Greek mission task
- Fixed a number of bugs in the Nabhapakti tree
- Fixed several wrong tooltips for unlocking Military traditions
- Added bloodline to the Sea Peoples tree (available to Gymnaesia and Nuragic cultured Sardinians)
- Tweaked Qataba/Saba missions to make it easier for the AI
- Removed a duplicate territory name
- Pergamon now consistently has the PGM tag
- Fixed hunting events

Update: 4 Aug, 2023 @ 3:55pm

V1.6.1a - Pantheion: (save-compatible)
- Lots of tweaks to the Sea Peoples tree (available as the second tree for Nuragic Sardinians and the Gymnaesians)
- Tweaked Vasconian mission requirements
- New colour for Sardinia
- Fiefdoms now join wars
- Fixes to the Paurava tree
- Reworked Nuragic heritages
- Fixed some wrong localization
- Fixed some bugs in the Heraclea Pontica missions (appear a day after taking the Persian option in the starting event)

Update: 3 Aug, 2023 @ 4:49am

V1.6.1 - Pantheion (can break saves)
New/expanded mission trees:
- 2 Large trees for Heraclea Pontica (Persian path)
- Large tree for Yamnat
- Large tree for Nabhapakti
- Large tree for after forming Tibet
- Large tree for Vasconia
- Large tree for [REDACTED]
- Reworked Sea-Peoples tree to be much larger
- Regional tree for Caledonia
- Regional tree for Hibernians
- Regional tree for Icenia
- Regional tree for Saba
- Regional tree for Qataba
- Regional tree for Tylos


Added content:
- Added African, Nuragic, Southeast Asian and Indian port models - Thanks to MattTheLegoman
- Added a dozen new flags
- Integrated CK3 Apotheosis Coat of Arms (big thanks to them)
- Reworked Chaldean/Celtic/Elamite/Heptadic/Zoroastrian deities
- Added Mithraic/Nhialic/Nuragic/Voxite religions
- Added 4 new heritages as mission rewards
- Added a new culture to Burma
- Added decision to fix the Marib Dam
- Added decision to rebuild the giants of Tarshish
- Added decisions to form Piaoyue and Tilmun
- Added Akitu festival

Changes:
- River, Port and Terrain fixes - Thanks to MattTheLegoman
- Reworked succession code thanks to Paulus
- Lowered Parthian aggression
- Changed Governor policies triggers a bit for better AI
- Made the dictatorship civil war slightly easier and less prone to crashing
- AI should now rush the assimilation techs
- Moved Proto-Europeans to the Iberian traditions from Celtic
- Added slave raiding to the Germanic tree
- Changed Latin HI/LI movement speed bonus to a general movement speed bonus
- Argos coup can now only happen if you have more than 8 cities
- Tweaked Bactrian triggers to make the missions more playable, requiring less Political influence and money
- Added some highlights to various missions
- Removed instant assimilation of pops from Dictatorship civil war
- Changed maximum amount of required pops for unlocking military traditions from 350 to 300
- Added some QOL changes to the Fezzan tree
- Slightly reduced the assimilation debuff from unrest
- Added some historical modifiers to Sardinia
- Reworked some formables colours
- Added some flavour events around the world
- Added Blood of Shaushtatar as a functional bloodline
- Ritual sacrifice is no longer infinitely repeatable
- Rebalanced a lot of random modifiers, mainly reworking general Discipline buffs

Bugfixes:
- Renamed new_armenian_religion internally to anahitic_religion
- Changed the rarity on a dozen deities
- Fixed Indo-Greek invasions and the ability to tagswitch to them as Maurya
- Fixed Ishara deity not appearing
- Simplified special government types temporarily
- Fixed a dozen of broken heritage modifiers
- Fixed a number of broken invention triggers
- Fixed Bloomeries giving base tax instead of tax modifier
- Fixed released puppet Sicilies forming Sicily again
- Fixed broken regional claims for Roman and Greek trees
- Removed unneeded Political Influence cost to some missions
- Fixed double Belgae civil war
- Fixed Punic puppet events
- Fixed a number of bugs related to the new generic events
- Added the correct characters to Cyrenaican events
- Fixed Cappadocian events being prone to breaking
- Fixed duplicate province names
- Fixed heirs getting too many friends
- Fixed Diadochi ultimatum not accounting for Antigonus dying early
- Reworked the military traditions bypass for revolts
- Fixed Eburonian missions not increasing a local modifier
- Fixed a lot of broken tooltips throughout the mod
- Fixed a lot of modifiers not being obtainable
- Added a lot of useful bypasses to missions
- Fixed a number of broken Mauryan, Sogdian, Tasm and Nabatean mission tasks
(Fixed every known and reported bug)
- Fixed too many localization errors to count
- Updated French/Spanish/German translations

Update: 6 Jun, 2023 @ 8:29am

V1.6e - Pantheion: (save-compatible)
- AI no longer cancels missions player began for 60 years (mainly for multiplayer)
- Sugar isn't food but Honey is now (this may cause you to have invisible farming settlements in Sugar territories)
- Changed Proto-European names
- Fixed a wrongly named file
- Amun is now unlocked for Cyrenaicans
- AI can now use the generic Subject Independence missions
- Fixed AI getting stuck with a lot of missions
- Fixed State improvements not being properly checked for Epirus and Sparta missions
- Fixed spamming Skythoi trader event
- Fixed some effectsin the Roman Illyrian missions
- Improved some Cappadocian tooltips
- Fixed a Cyrenaican mission allowing you to complete it by allying Egypt
- Fixed Dumnonian missions not properly checking for the office of High Priest
- Fixed Fezzani missions being repeatable after a day
- Improved a tooltip in the Cisalpine Gaul missions
- Blocked Judean missions for AI
- Shifted some Kush tasks to make more sense (might cause you to have unconnected completed task)
- Improved Highlights/Tooltips for Nabatean missions
- Fixed a Pauravan Hellenic task not properly bypassing
- Added some highlights for Pauravan missions
- Fixed Saxonia getting a generic flag
- Fixed a Tasm task being impossible to complete in some circumstances
- Fixed a Tasm task requiring a hard to get Military tradition
- Fixed a Tasm task not declaring on Seleucids
- Replaced wrong culture with wrong culture group happiness in a Lankan modifier
- Updated modifier tooltips for pops
- Fixed a duplicate Nautaka province name
- Cleaned up some files
- Pritania can be formed as a monarchy/republic now
- Updated tradegoods event to not have extreme costs or negative tradegoods
- Fixed Cheran bloodline not applying properly at gamestart
- You no longer get a free innovation without paying in a generic building event
- Shortened the time the Cyrenaican intervention in Crete turns it into a subject (checks every 30 days)
- Night watch event now only fires after 550
- Local shrine to gods event now only fires for players
- Added button to compact Mercenary and Military traditions GUI
- Fixed a number of spelling errors
- Renamed some Nuragic (Sardinia mainly) countries/territories
- Updated Dahae/Building events/Nuragic missions loc
- Changed ages for Heptateza Heptazid, Prepelaos Prepelaid and Eupolemon Eupolemosid
- PYK, ORE and KAO tags now have appropriate tech
- Added some citizens to Steppe tribes

Update: 21 May, 2023 @ 11:48am

V1.6d - Pantheion: (save-compatible)
- Added new building models for Insular Celts - Credits to MattTheLegoMan
- Added some Egyptian cultural localization for territories
- Fixed Ajivika not getting access to their caste laws
- Fixed Dumnonian mission forcibly aborting itself and added a condition for if Osismia dies
- Fixed a broken Tasm task and forming Arabia no longer blocks access to the second mission
- Fixed gorilla hide/sword of winds spam
- Fixed some Macedonian missions not giving Military experience
- Fixed divorcing yourself
- Fixed some broken treasure modifiers
- Fixed a broken Pauravan mission task
- Murder in the Market event now reduces income instead of increasing
- Changed Odryssian Kingdom's colour
- Desecrated grove now provides cheaper building materials
- Added some Cyrenaican diaspora pops in Bactria
- Updated the Caledonian heritage
- price_force_divorce_cost_modifier now has localization
- Fixed a number of spelling errors
- Nerfed pharaoh trait

Update: 16 May, 2023 @ 3:34am

V1.6c - Pantheion: (save-compatible)
- Added unit models from Old World Armoury mod, credits to Conqueror/BlackExcellence
- Added Tamil/Lankan/Kalingan/Pauravan/Mauryan unit models
- Fixed a number of broken models thanks to Pureon
- Cleared the error log, again
- Made Galatian invasion playable again
- Rebalanced the emergence economy buttons
- Made several fixes so events don't befriend/impregnate/rival yourself
- Made the final Pauravan mission more interesting
- Generals/admirals will not get proper clothing for the new Invictus culture groups
- Fixed persia requiring a non-existant region
- Added gladiator trait during duels so they wear soldier clothing during events
- Updated game concept localization for military traditions to be less confusing
- Tutoring events now only fire for monarchy
- Fixed Dahae not being able to get the invasion of Seleucids events
- Slightly reduced AI cheating when a rebellion spawns
- Updated tooltips a bit for cultural decisions
- Updated German translation, removed Rhinoceros Diarrhoea
- Disabled joining Antigonids as Judea/Samaria due to a bug
- Disabled joining Cappadocia through effect while in a defensive war temporarily due to a bug
- Updated Fezzani missions to account for edge-case of mines depleting by event
- Reworked some treasure modifiers
- Reworked the Pirate Illyrian heritage
- Reworked some effects in the Pirate Illyrian tree
- Vijaja and Zipoetes bloodlines now work properly
- Refactored bloodline code
- Improved tooltips for Cappadocia
- Blocked AI from taking certain paths
- Reworked some Cappadocian triggers to be less of a hassle
- Fixed Cappadocia unlocking/requiring the wrong military traditions
- Fixed several broken Eburonian effects
- Fixed Dumnonian missions cancelling when Crete isn't formed
- Updated an underpowered Hellenic Deity
- Updated Nabatean tooltips
- Made some minor GUI fixes
- Minor update to Nabatean effects/triggers
- Fixed an area having only wood as tradegood