Stellaris

Stellaris

Endless Frontier: An Event Mod
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Uppdatering: 16 sep, 2023 @ 8:20

Updated to 3.9.

Uppdatering: 8 aug, 2023 @ 12:55

Fixed Terravores not being to use the "Consume World" decision on the Shadow World.

Uppdatering: 10 jul, 2023 @ 15:15

Fixed another issue causing a CTD.

Uppdatering: 3 jul, 2023 @ 10:21

Fixed an issue causing a CTD.

Uppdatering: 10 jun, 2023 @ 10:26

Various minor bugfixes and improvements.

Uppdatering: 28 maj, 2023 @ 8:54

- The "Strange Singularity" anomaly now has its own prescripted system, because the spawn odds were infinitesimally tiny before.
- Fixed broken city art on the Shadow World.
- Fixed some depreciated scripted effects.
- Added a scripted effect: "is_mzilli_shadow", requested by @Inny [The Merger].

Uppdatering: 21 maj, 2023 @ 15:28

- Updated to 3.8.
- Various minor bugfixes and optimizations; this is still a work in progress.

Uppdatering: 3 apr, 2023 @ 17:59

- Updated to 3.7.
- A few events and scripted solar systems have been temporarily disabled until I can find time to properly update them to the new 3.7. mechanics. Hopefully this won't be long.

Uppdatering: 15 feb, 2023 @ 14:09

- Fixed a bug that was causing "Landlocked No More" to trigger multiple times.
- Temporarily disabled the multiplanetary primitive system from spawning (it will still work in existing save games).

I will do a more comprehensive bugfix patch after 3.7 releases.

Uppdatering: 11 dec, 2022 @ 19:19

- Updated to 3.6.
- Temporarily disabled the "Razor's Edge" anomaly.