Stellaris

Stellaris

Endless Frontier: An Event Mod
Viser 11–20 av 41 bidrag
< 1  2  3  4  5 >
Oppdatering: 16. sep. 2023 @ 8.20

Updated to 3.9.

Oppdatering: 8. aug. 2023 @ 12.55

Fixed Terravores not being to use the "Consume World" decision on the Shadow World.

Oppdatering: 10. juli 2023 @ 15.15

Fixed another issue causing a CTD.

Oppdatering: 3. juli 2023 @ 10.21

Fixed an issue causing a CTD.

Oppdatering: 10. juni 2023 @ 10.26

Various minor bugfixes and improvements.

Oppdatering: 28. mai 2023 @ 8.54

- The "Strange Singularity" anomaly now has its own prescripted system, because the spawn odds were infinitesimally tiny before.
- Fixed broken city art on the Shadow World.
- Fixed some depreciated scripted effects.
- Added a scripted effect: "is_mzilli_shadow", requested by @Inny [The Merger].

Oppdatering: 21. mai 2023 @ 15.28

- Updated to 3.8.
- Various minor bugfixes and optimizations; this is still a work in progress.

Oppdatering: 3. apr. 2023 @ 17.59

- Updated to 3.7.
- A few events and scripted solar systems have been temporarily disabled until I can find time to properly update them to the new 3.7. mechanics. Hopefully this won't be long.

Oppdatering: 15. feb. 2023 @ 14.09

- Fixed a bug that was causing "Landlocked No More" to trigger multiple times.
- Temporarily disabled the multiplanetary primitive system from spawning (it will still work in existing save games).

I will do a more comprehensive bugfix patch after 3.7 releases.

Oppdatering: 11. des. 2022 @ 19.19

- Updated to 3.6.
- Temporarily disabled the "Razor's Edge" anomaly.