Stellaris

Stellaris

Endless Frontier: An Event Mod
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更新于:2023 年 9 月 16 日 上午 8:20

Updated to 3.9.

更新于:2023 年 8 月 8 日 下午 12:55

Fixed Terravores not being to use the "Consume World" decision on the Shadow World.

更新于:2023 年 7 月 10 日 下午 3:15

Fixed another issue causing a CTD.

更新于:2023 年 7 月 3 日 上午 10:21

Fixed an issue causing a CTD.

更新于:2023 年 6 月 10 日 上午 10:26

Various minor bugfixes and improvements.

更新于:2023 年 5 月 28 日 上午 8:54

- The "Strange Singularity" anomaly now has its own prescripted system, because the spawn odds were infinitesimally tiny before.
- Fixed broken city art on the Shadow World.
- Fixed some depreciated scripted effects.
- Added a scripted effect: "is_mzilli_shadow", requested by @Inny [The Merger].

更新于:2023 年 5 月 21 日 下午 3:28

- Updated to 3.8.
- Various minor bugfixes and optimizations; this is still a work in progress.

更新于:2023 年 4 月 3 日 下午 5:59

- Updated to 3.7.
- A few events and scripted solar systems have been temporarily disabled until I can find time to properly update them to the new 3.7. mechanics. Hopefully this won't be long.

更新于:2023 年 2 月 15 日 下午 2:09

- Fixed a bug that was causing "Landlocked No More" to trigger multiple times.
- Temporarily disabled the multiplanetary primitive system from spawning (it will still work in existing save games).

I will do a more comprehensive bugfix patch after 3.7 releases.

更新于:2022 年 12 月 11 日 下午 7:19

- Updated to 3.6.
- Temporarily disabled the "Razor's Edge" anomaly.