MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Weapon Clan
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更新:2022年8月14日 @ 5時29分

1.1 Yet Another Weapon Clan
Changed Clan ATM and Advanced SRM tags so Artemis bonuses / quirks apply to them

更新:2022年7月23日 @ 9時18分

Re-upload - fixed some equipment properties and market rarities.

更新:2022年7月23日 @ 8時03分

1.03 Yet Another Weapon Clan
Added Clan C.A.S.E. II
Fixed Clan internals descriptions (mech class)
Fixed Clan XXL intro date (3055)

更新:2022年7月4日 @ 10時49分

1.02 Yet Another Weapon Clan
Update for YAML 0.20 (Clan Engines and Internals) - no other change

更新:2022年6月13日 @ 11時58分

1.01 Yet Another Weapon Clan
Fixed LBX ammo switch (editor reinstall messed up some stuff).

更新:2022年6月12日 @ 16時14分

1.00 Yet Another Weapon Clan
Changed LBX and SRM stats to be in line with DLC3 (increased SRM cooldown, increased LBX Cluster damage by 30% via more pellets).
Increased LBX spread by 25%.
Increased SRM4 and 6 variants (streak, advanced, etc) cooldown.
Balance pass: reduced most Lasers heat. Clan Lasers have now perceivably less heat (-10 to -20%).
Increased Clan Ultra AC/2 velocity.
Fixed Clan ER MP Laser heat (was 7).

更新:2022年5月30日 @ 14時06分

0.8.1 Yet Another Weapon Clan
Quickfix: Clan ECM and BAP no longer visible in the inventories / can install multiple. MW5 deals with Equipment.ECM and Equipment.BAP in a really weird way / possibly hardcoded even. They won't show the Clan yellow color and note in their tooltips.

更新:2022年5月30日 @ 7時23分

0.8 Yet Another Weapon Clan
Fixed Clan Gauss explosion damage (base damage * 2)
Fixed: Clan equipment tags (Clan) so they always show up in yellow in YAML tooltips (heatsinks, MASC)
Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc.
Changed ATMs to have Artemis tag (for YAML quirks etc).
Added mode switch to all LBX Autocannons (cluster and solid slug). Use the existing (universal) ammo. Mode change via YAML interface (Ctrl-1-6 for the weapon groups).

更新:2022年5月6日 @ 7時17分

0.7.2 Yet Another Weapon Clan
Added Clan ProtoMech Autocannons (3073)
Fixed Clan Machine Gun Array crit sizes. Now they are x2: 3 crits, x4: 5 crits as they should be. This might cause some loadout problems, be warned!
Fixed compatibility for disabling cooldown sound events for C-UACs
Improved ATM and C-LRM damage logic performance (not that much 1-2 less Branches pertick). Sorry yrrot, math is my worst enemy :)

更新:2022年5月5日 @ 11時47分