MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Weapon Clan
Mostrando 21-30 de 39 aportaciones
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Actualización: 14 AGO 2022 a las 5:29

1.1 Yet Another Weapon Clan
Changed Clan ATM and Advanced SRM tags so Artemis bonuses / quirks apply to them

Actualización: 23 JUL 2022 a las 9:18

Re-upload - fixed some equipment properties and market rarities.

Actualización: 23 JUL 2022 a las 8:03

1.03 Yet Another Weapon Clan
Added Clan C.A.S.E. II
Fixed Clan internals descriptions (mech class)
Fixed Clan XXL intro date (3055)

Actualización: 4 JUL 2022 a las 10:49

1.02 Yet Another Weapon Clan
Update for YAML 0.20 (Clan Engines and Internals) - no other change

Actualización: 13 JUN 2022 a las 11:58

1.01 Yet Another Weapon Clan
Fixed LBX ammo switch (editor reinstall messed up some stuff).

Actualización: 12 JUN 2022 a las 16:14

1.00 Yet Another Weapon Clan
Changed LBX and SRM stats to be in line with DLC3 (increased SRM cooldown, increased LBX Cluster damage by 30% via more pellets).
Increased LBX spread by 25%.
Increased SRM4 and 6 variants (streak, advanced, etc) cooldown.
Balance pass: reduced most Lasers heat. Clan Lasers have now perceivably less heat (-10 to -20%).
Increased Clan Ultra AC/2 velocity.
Fixed Clan ER MP Laser heat (was 7).

Actualización: 30 MAY 2022 a las 14:06

0.8.1 Yet Another Weapon Clan
Quickfix: Clan ECM and BAP no longer visible in the inventories / can install multiple. MW5 deals with Equipment.ECM and Equipment.BAP in a really weird way / possibly hardcoded even. They won't show the Clan yellow color and note in their tooltips.

Actualización: 30 MAY 2022 a las 7:23

0.8 Yet Another Weapon Clan
Fixed Clan Gauss explosion damage (base damage * 2)
Fixed: Clan equipment tags (Clan) so they always show up in yellow in YAML tooltips (heatsinks, MASC)
Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc.
Changed ATMs to have Artemis tag (for YAML quirks etc).
Added mode switch to all LBX Autocannons (cluster and solid slug). Use the existing (universal) ammo. Mode change via YAML interface (Ctrl-1-6 for the weapon groups).

Actualización: 6 MAY 2022 a las 7:17

0.7.2 Yet Another Weapon Clan
Added Clan ProtoMech Autocannons (3073)
Fixed Clan Machine Gun Array crit sizes. Now they are x2: 3 crits, x4: 5 crits as they should be. This might cause some loadout problems, be warned!
Fixed compatibility for disabling cooldown sound events for C-UACs
Improved ATM and C-LRM damage logic performance (not that much 1-2 less Branches pertick). Sorry yrrot, math is my worst enemy :)

Actualización: 5 MAY 2022 a las 11:47