Garry's Mod

Garry's Mod

Dr>Breens Private Reserve Weaponry
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Uppdatering: 30 mar, 2023 @ 14:37

Overhaul bug fix 1: PRW47 Firemode 1 startup sound wasn't playing.

Uppdatering: 29 mar, 2023 @ 19:55

Major Overhaul.

Uppdatering: 13 dec, 2022 @ 16:27

*DID* work I'm just dumb.

Uppdatering: 13 dec, 2022 @ 16:16

didn't work

Uppdatering: 13 dec, 2022 @ 16:13

another oversight fixed, I hope.

Uppdatering: 13 dec, 2022 @ 15:59

Maybe fixed that annoying weapon switch bug? I really don't know at this point.

Uppdatering: 12 dec, 2022 @ 15:31

Fixed an oversight involving switching weapons looking for a menu that doesn't exist.

Uppdatering: 11 dec, 2022 @ 16:52

Added alternate ammo menu to B3LCH-EXM9 as proof of concept, weapons with ammo counters now use lerp for smoother readouts.

Uppdatering: 7 dec, 2022 @ 3:41

Bug hotfix, forgot to change a few classnames.

Uppdatering: 6 dec, 2022 @ 19:37

All weapon classnames as well as some entities are preceded by 'azbr_pr_' to ensure no conflicts. BRP5a2 resound.