Garry's Mod

Garry's Mod

Dr>Breens Private Reserve Weaponry
Showing 71-80 of 218 entries
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Update: 30 Mar, 2023 @ 2:37pm

Overhaul bug fix 1: PRW47 Firemode 1 startup sound wasn't playing.

Update: 29 Mar, 2023 @ 7:55pm

Major Overhaul.

Update: 13 Dec, 2022 @ 4:27pm

*DID* work I'm just dumb.

Update: 13 Dec, 2022 @ 4:16pm

didn't work

Update: 13 Dec, 2022 @ 4:13pm

another oversight fixed, I hope.

Update: 13 Dec, 2022 @ 3:59pm

Maybe fixed that annoying weapon switch bug? I really don't know at this point.

Update: 12 Dec, 2022 @ 3:31pm

Fixed an oversight involving switching weapons looking for a menu that doesn't exist.

Update: 11 Dec, 2022 @ 4:52pm

Added alternate ammo menu to B3LCH-EXM9 as proof of concept, weapons with ammo counters now use lerp for smoother readouts.

Update: 7 Dec, 2022 @ 3:41am

Bug hotfix, forgot to change a few classnames.

Update: 6 Dec, 2022 @ 7:37pm

All weapon classnames as well as some entities are preceded by 'azbr_pr_' to ensure no conflicts. BRP5a2 resound.