Garry's Mod
Dr>Breens Private Reserve Weaponry
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Aggiornamento: 30 mar 2023, 14:37

Overhaul bug fix 1: PRW47 Firemode 1 startup sound wasn't playing.

Aggiornamento: 29 mar 2023, 19:55

Major Overhaul.

Aggiornamento: 13 dic 2022, 16:27

*DID* work I'm just dumb.

Aggiornamento: 13 dic 2022, 16:16

didn't work

Aggiornamento: 13 dic 2022, 16:13

another oversight fixed, I hope.

Aggiornamento: 13 dic 2022, 15:59

Maybe fixed that annoying weapon switch bug? I really don't know at this point.

Aggiornamento: 12 dic 2022, 15:31

Fixed an oversight involving switching weapons looking for a menu that doesn't exist.

Aggiornamento: 11 dic 2022, 16:52

Added alternate ammo menu to B3LCH-EXM9 as proof of concept, weapons with ammo counters now use lerp for smoother readouts.

Aggiornamento: 7 dic 2022, 3:41

Bug hotfix, forgot to change a few classnames.

Aggiornamento: 6 dic 2022, 19:37

All weapon classnames as well as some entities are preceded by 'azbr_pr_' to ensure no conflicts. BRP5a2 resound.