Barotrauma

Barotrauma

Malevolence
Showing 11-20 of 34 entries
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Update: 13 Mar, 2023 @ 9:02am

Update: 4 May, 2022 @ 11:41am

The "donttakeitems" tag was preventing bots from using any diving suits and storage containers. It has been removed for the time being until the new tag "dontsellitems" is added in the next update. Until then selling is going back to the way it was before.

Update: 22 Apr, 2022 @ 11:46am

Update: 22 Apr, 2022 @ 11:35am

Update: 27 Feb, 2022 @ 6:42pm

Now up to date for the Rising Tide update
-Added donttakeitems tag to all storage containers around the submarine.
-Added selling crate rack in the reactor room.

*For those who don't understand this. The latest update added a mechanic where you can sell items from the submarine itself rather than taking up to the merchant by hand. I made it so you have a dedicated crate rack where you can load crates with all the loot to sell so you wont accidentally sell anything from other parts of the submarine.

-Made the captains quarters look a little prettier.
-Linked all fabricators to the cabinets in the cargo room.
-Fixed super capacitors recharge being set to 0% by default. Now set to 40% recharge by default.
-Removed crate rack in captains quarters to nerf cargo capacity of the submarine.

Update: 29 Oct, 2021 @ 10:00am

Updated for "Among the Ancients"

-Added Research Table to Observatory room so you can craft/refine the new genetic materials while on the sub.
-Electric Discharge Coil lights better show when it is set to "automatic" control.
-Added a periscope to Electrical that can be used to manually fire the Electric Discharge Coil as well as provide sight to the blindspot of the sub.
-The Reactor no longer is always set to be perfect. A switch has been added to toggle it on and off for crews who want more of a challenge.
-Fixed gun lights being drawn behind the sub. They now properly cast shadows and make the lighting much better around the sub.

Update: 29 Oct, 2021 @ 9:50am

Update: 29 Oct, 2021 @ 9:49am

Update: 28 Sep, 2021 @ 7:18pm

Update: 28 Sep, 2021 @ 7:07pm