Sid Meier's Civilization VI

Sid Meier's Civilization VI

District Expansion: Industry
Viser 21–27 av 27 bidrag
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Oppdatering: 23. feb. 2021 @ 19.30

- fixed Gold penalty from Pharmaceuticals
- reduced Appeal penalty from Plastic Goods to -1. Without a Neighborhood Expansion released yet to make Neighborhoods valuable, -2 might have been too harsh.

Oppdatering: 21. feb. 2021 @ 16.08

- fixed Machines text
- fixed James Watt's bonus
- small buff to da Vinci (+1 Production to Workshops)

Oppdatering: 21. feb. 2021 @ 3.08

Oppdatering: 21. feb. 2021 @ 2.24

Oppdatering: 20. feb. 2021 @ 19.18

fixed crashes when Maya DLC was not active

Oppdatering: 20. feb. 2021 @ 16.19

- fixed some spelling errors
- fixed Palgum: now a standalone building
- fixed text color for Product projects
- fixed some adjacency changes not working as intended
- fixed Wind Mill from disappearing in some situations
- Hansa now displays its unique wind mill graphics properly

Oppdatering: 20. feb. 2021 @ 10.55