Sid Meier's Civilization VI

Sid Meier's Civilization VI

District Expansion: Industry
21-27 van 27 items weergegeven
< 1  2  >
Update: 23 feb 2021 om 19:30

- fixed Gold penalty from Pharmaceuticals
- reduced Appeal penalty from Plastic Goods to -1. Without a Neighborhood Expansion released yet to make Neighborhoods valuable, -2 might have been too harsh.

Update: 21 feb 2021 om 16:08

- fixed Machines text
- fixed James Watt's bonus
- small buff to da Vinci (+1 Production to Workshops)

Update: 21 feb 2021 om 3:08

Update: 21 feb 2021 om 2:24

Update: 20 feb 2021 om 19:18

fixed crashes when Maya DLC was not active

Update: 20 feb 2021 om 16:19

- fixed some spelling errors
- fixed Palgum: now a standalone building
- fixed text color for Product projects
- fixed some adjacency changes not working as intended
- fixed Wind Mill from disappearing in some situations
- Hansa now displays its unique wind mill graphics properly

Update: 20 feb 2021 om 10:55