Europa Universalis IV

Europa Universalis IV

Touhou Goods Universalis Updated
Hiển thị 21-30 trong 32 mục
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Cập nhật: 30 Thg11, 2021 @ 3:44pm

Cập nhật: 28 Thg11, 2021 @ 4:08am

- Support for 1.32
- Reflect the original TGE mod patch(Added Cigar, Chocolate and etc)

Cập nhật: 1 Thg10, 2021 @ 7:00am

- Fixed crash issue for 1.31.6(due to frontend.gui file)
- Reflect the original TGE mod patch(Added marble sculpture and etc)
- Delete or replace trade goods that do not fit position of Gensokyo
- Miasma applied with Trade Station, Custurd applied with Farm Estate, Magical Grimoires applied with Mill

Cập nhật: 20 Thg07, 2021 @ 2:49am

- Added trigger for submods related of new contents

Cập nhật: 8 Thg06, 2021 @ 4:26am

- Added trigger for submods related of colonial subject

- Changed in original TGE
- Fixed Crash for estate manufactory agenda
- New latent trade goods: Uniforms
- Nerf to cloth price events

Cập nhật: 2 Thg06, 2021 @ 5:59am

- Added trigger for submod related of colonial subject
- Triggers for Latent Building are enhanced to prevent crash(It follows the changes in TGE)

Cập nhật: 30 Thg05, 2021 @ 6:50am

- Crash issue and AI's short of resources issue due to latent building has been resolved(That is resolved in the original TGE mod).
- Gensokyan AI build latent building again.
- AI will not build latent building on Magical Sunflowers and Custards.

Cập nhật: 30 Thg05, 2021 @ 6:49am

Cập nhật: 24 Thg05, 2021 @ 2:55am

- Scripted triggers for both touhou submods(TIU&TGU) now work properly.

- Gensokyan AI don't build Latent building which requires resources in Gensokyo (because they build too many and fast so they don't have the resources needed enough, so production becomes zero).

Cập nhật: 15 Thg05, 2021 @ 1:06am

- Changes&Bugfix of original Trade Goods Expanded have been reflected