Europa Universalis IV

Europa Universalis IV

Touhou Goods Universalis Updated
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Mis à jour le : 30 nov. 2021 à 15h44

Mis à jour le : 28 nov. 2021 à 4h08

- Support for 1.32
- Reflect the original TGE mod patch(Added Cigar, Chocolate and etc)

Mis à jour le : 1 oct. 2021 à 7h00

- Fixed crash issue for 1.31.6(due to frontend.gui file)
- Reflect the original TGE mod patch(Added marble sculpture and etc)
- Delete or replace trade goods that do not fit position of Gensokyo
- Miasma applied with Trade Station, Custurd applied with Farm Estate, Magical Grimoires applied with Mill

Mis à jour le : 20 juil. 2021 à 2h49

- Added trigger for submods related of new contents

Mis à jour le : 8 juin 2021 à 4h26

- Added trigger for submods related of colonial subject

- Changed in original TGE
- Fixed Crash for estate manufactory agenda
- New latent trade goods: Uniforms
- Nerf to cloth price events

Mis à jour le : 2 juin 2021 à 5h59

- Added trigger for submod related of colonial subject
- Triggers for Latent Building are enhanced to prevent crash(It follows the changes in TGE)

Mis à jour le : 30 mai 2021 à 6h50

- Crash issue and AI's short of resources issue due to latent building has been resolved(That is resolved in the original TGE mod).
- Gensokyan AI build latent building again.
- AI will not build latent building on Magical Sunflowers and Custards.

Mis à jour le : 30 mai 2021 à 6h49

Mis à jour le : 24 mai 2021 à 2h55

- Scripted triggers for both touhou submods(TIU&TGU) now work properly.

- Gensokyan AI don't build Latent building which requires resources in Gensokyo (because they build too many and fast so they don't have the resources needed enough, so production becomes zero).

Mis à jour le : 15 mai 2021 à 1h06

- Changes&Bugfix of original Trade Goods Expanded have been reflected