Europa Universalis IV

Europa Universalis IV

Touhou Goods Universalis Updated
Näytetään 21–30 / 32
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Päivitys: 30.11.2021 klo 15.44

Päivitys: 28.11.2021 klo 4.08

- Support for 1.32
- Reflect the original TGE mod patch(Added Cigar, Chocolate and etc)

Päivitys: 1.10.2021 klo 7.00

- Fixed crash issue for 1.31.6(due to frontend.gui file)
- Reflect the original TGE mod patch(Added marble sculpture and etc)
- Delete or replace trade goods that do not fit position of Gensokyo
- Miasma applied with Trade Station, Custurd applied with Farm Estate, Magical Grimoires applied with Mill

Päivitys: 20.7.2021 klo 2.49

- Added trigger for submods related of new contents

Päivitys: 8.6.2021 klo 4.26

- Added trigger for submods related of colonial subject

- Changed in original TGE
- Fixed Crash for estate manufactory agenda
- New latent trade goods: Uniforms
- Nerf to cloth price events

Päivitys: 2.6.2021 klo 5.59

- Added trigger for submod related of colonial subject
- Triggers for Latent Building are enhanced to prevent crash(It follows the changes in TGE)

Päivitys: 30.5.2021 klo 6.50

- Crash issue and AI's short of resources issue due to latent building has been resolved(That is resolved in the original TGE mod).
- Gensokyan AI build latent building again.
- AI will not build latent building on Magical Sunflowers and Custards.

Päivitys: 30.5.2021 klo 6.49

Päivitys: 24.5.2021 klo 2.55

- Scripted triggers for both touhou submods(TIU&TGU) now work properly.

- Gensokyan AI don't build Latent building which requires resources in Gensokyo (because they build too many and fast so they don't have the resources needed enough, so production becomes zero).

Päivitys: 15.5.2021 klo 1.06

- Changes&Bugfix of original Trade Goods Expanded have been reflected