Stellaris

Stellaris

Arkchitecture Shipsets [Archived]
Näytetään 1–10 / 28
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Päivitys: 6.2.2022 klo 10.22

Changes:
- Corrected Terrahuman Juggernaut scale from 0.8 to 0.9

Päivitys: 5.2.2022 klo 10.28

Changes:
- Added Biomass Crisis ship models
- Removed Biomass Destroyer scaling animation
- Minor code change to Terrahuman .asset file for consistency sake

Päivitys: 8.1.2022 klo 11.01

Changes:
- Added Terrahuman Become a Crisis Ship Models

Päivitys: 22.11.2021 klo 11.05

Changes:
- Updated thumbnail version to 3.2

Päivitys: 22.11.2021 klo 10.54

Changes:
- Updated version to 3.2.*

Päivitys: 14.9.2021 klo 14.51

Changes:
- Refresh files for 3.1

Päivitys: 20.8.2021 klo 13.49

Changes:
- Finished Biomass ACG compatibility

Päivitys: 20.8.2021 klo 13.21

Changes:
- Temporary fix to Terrahuman Titan frames (ACG compatibility Side effect)
- Added some Biomass ACG models (Not fully complete yet)

Päivitys: 16.8.2021 klo 13.26

Changes:
- Biomass Corvette Frame animation toned down to be less wavy

Päivitys: 25.7.2021 klo 22.11

Changes:
- Terrahuman is now fully compatible for ACG use. (New models for Carrier, Supercarrier, Dreadnought and reworks for Titan, and Juggernaut models. Please use Downscaled patch for maximum compatibility.)
- Retouched one of the Terrahuman Corvette model to look more consistent and whole.
- Retouched Juggernaut and Titan models to remove some pieces that somewhat ruin the visual representation of the ship.