Stellaris

Stellaris

Arkchitecture Shipsets [Archived]
Zobrazuje se 1–10 z 28 položek
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Aktualizace: 6. úno. 2022 v 10.22

Changes:
- Corrected Terrahuman Juggernaut scale from 0.8 to 0.9

Aktualizace: 5. úno. 2022 v 10.28

Changes:
- Added Biomass Crisis ship models
- Removed Biomass Destroyer scaling animation
- Minor code change to Terrahuman .asset file for consistency sake

Aktualizace: 8. led. 2022 v 11.01

Changes:
- Added Terrahuman Become a Crisis Ship Models

Aktualizace: 22. lis. 2021 v 11.05

Changes:
- Updated thumbnail version to 3.2

Aktualizace: 22. lis. 2021 v 10.54

Changes:
- Updated version to 3.2.*

Aktualizace: 14. zář. 2021 v 14.51

Changes:
- Refresh files for 3.1

Aktualizace: 20. srp. 2021 v 13.49

Changes:
- Finished Biomass ACG compatibility

Aktualizace: 20. srp. 2021 v 13.21

Changes:
- Temporary fix to Terrahuman Titan frames (ACG compatibility Side effect)
- Added some Biomass ACG models (Not fully complete yet)

Aktualizace: 16. srp. 2021 v 13.26

Changes:
- Biomass Corvette Frame animation toned down to be less wavy

Aktualizace: 25. čvc. 2021 v 22.11

Changes:
- Terrahuman is now fully compatible for ACG use. (New models for Carrier, Supercarrier, Dreadnought and reworks for Titan, and Juggernaut models. Please use Downscaled patch for maximum compatibility.)
- Retouched one of the Terrahuman Corvette model to look more consistent and whole.
- Retouched Juggernaut and Titan models to remove some pieces that somewhat ruin the visual representation of the ship.