Killing Floor
Soylent Zed - Final V1
Показані результати 1–3 із 3
Оновлено: 16 квіт. 2014 о 12:51

Version 1 for Workshop
Moved Player spawn to more central location in case of player death so player could reach any trader.
Added Trader to office area upstairs.
Adjusted cull distance on many static meshes for improved performance.

Оновлено: 14 берез. 2014 о 8:44

Оновлено: 7 берез. 2014 о 19:52