Killing Floor
Soylent Zed - Final V1
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Обновление: 16 апр. 2014 в 12:51

Version 1 for Workshop
Moved Player spawn to more central location in case of player death so player could reach any trader.
Added Trader to office area upstairs.
Adjusted cull distance on many static meshes for improved performance.

Обновление: 14 март 2014 в 8:44

Обновление: 7 март 2014 в 19:52