Killing Floor

Killing Floor

Soylent Zed - Final V1
Viser 1–3 av 3 bidrag
Oppdatering: 16. apr. 2014 @ 12.51

Version 1 for Workshop
Moved Player spawn to more central location in case of player death so player could reach any trader.
Added Trader to office area upstairs.
Adjusted cull distance on many static meshes for improved performance.

Oppdatering: 14. mars 2014 @ 8.44

Oppdatering: 7. mars 2014 @ 19.52