DayZ
RadZone
26件中 11-20 を表示
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更新: 2021年4月21日 @ 7時38分

[CHANGELOG]
-Removed unecessary ref in code
-Fix the sound issue with the geiger when the rad level is over 120
-Added the ability to define a stable rad level instead of a growing level based on center
(just put the negative value of your choosing)

更新: 2021年3月10日 @ 0時54分

[CHANGELOG]
-fixed the water animation when deploying the showerkit
-fixed the geometry of the shower (thanks Morty !)
-Added explanations in the mod folder regarding the new clothe protection config

If you've any question, I'm available on discord !

Have a good day guys !

更新: 2021年3月7日 @ 12時30分

[CHANGELOG]
-Had to modify the #elif for PVEZ compatibility. Thanks bohemia for not using #elif statement...

更新: 2021年3月7日 @ 11時35分

[CHANGELOG]
-fixed some minor issue regarding the cratesystem ( for some reason, last update removed one of my fix^^)
-Added the ability to add new protective equipment (check the new file created in RZConfig)

更新: 2021年2月25日 @ 6時40分

[CHANGELOG]
-Fixed an improved randomization of the loot contain in the RadCase

更新: 2021年2月11日 @ 13時27分

[CHANGELOG]
-A fix regarding the max value for creature spawning has been made.

更新: 2021年2月10日 @ 8時14分

[CHANGELOG]
-Fixed an issue regarding the crate system

更新: 2021年2月2日 @ 9時45分

[CHANGELOG]
-Improvements regarding server performance has been made
-The nuke effect as it was announce is now available on the workshop as an addon called RadZoneNukeMissions
-A fix regarding crate stacking for the crate system => crates shouldn't spawn on the same position now

更新: 2020年11月28日 @ 15時16分

[CHANGELOG]
-Fix a crash pointer when IsRadZoneActive was set to 0
-Fix a client crash that occur after reloging at server restart

更新: 2020年11月26日 @ 13時32分

[CHANGELOG]:
-Decontamination wasn't possible on items for some people => fixed
-A client crash occur at relog after a server restart => fixed