Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
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Update: 27 Nov, 2024 @ 4:33am

- Some minor fixes.

Update: 17 Nov, 2024 @ 12:52pm

- Mod updated for new 1207 AD campaign.
- Some units' equipment changed.
- 7 Italian units replaced on Genoese units for Genoa.
- Tens of ancient voice lines replaced on medieval ones from Attila (thanks @Romka-2)
- Some other minor changes.

Update: 4 Oct, 2024 @ 2:46pm

- Added Mongols faction to custom battles.

Update: 3 Oct, 2024 @ 2:59pm

- Polotsk renamed to Plock and it went under Poland rule.
- Added 2 new helmets and shields to Mongol units.
- Added 4 new helmets to Abbasid units.
- Mongol units upkeep balanced.
- Some other minor changes.

Update: 24 Sep, 2024 @ 11:31am

- Added 12 unique units to new Mongols faction: Mongol Horse Archers, Mongol Armored Horse Archers, Mongol Elite Horse Archers, Mongol Light Cavalry, Mongol Heavy Cavalry, Mongol Elite Cavalry, Mongol Lancers, Mongol Spearmen, Mongol Infantry, Kheshig Guard, Kheshig Lancers, Mongol Bowmen.
- Added Mongols Invasion event in 1177 campaign.
- Spoils of battle event now works properly.
- Increased Eastern units cost on 10% in custom battles.
- Some other minor fixes.

Update: 19 Aug, 2024 @ 3:01am

- Reskinned English and Scottish elite units.
- Changed unit cards for several units.
- Improved trigger of gear stolen event.
- Some other minor changes.

Update: 11 Aug, 2024 @ 6:07am

- Added 5 new units for Sicily and Apulia factions: Lombard Swordsmen, Lombard Spearmen, Lombard Longbowmen, Lombard Cavalry, Lombard Armored Skirmishers.
- Added 4 new units for all Norman factions: Norman Spear Sergeants, Norman Sergeants, Norman Mounted Sergeants, Norman Barons.
- Most of other Norman units reskinned and rebalanced.
- Added Anatolian Horse Archers unit for Turkic factions.
- AI should recruit more recently added units.
- AI should construct more economic buildings.
- County of Sicily now can recruit Moorish units.
- Improved recruitment for Normandy, England and Scotland.

Update: 23 Jul, 2024 @ 3:41pm

- Added 10 new units for Almoravids/Almohads: Andalusian Armored Crossbowmen, Andalusian Jinetes, Berber Cavalry, Berber Swordsmen, Berber Spearmen, Moorish Bowmen, Black Guard, Abid Spearmen, Moorish Armored Spearmen, Moorish Lancers.
- Most Maghreb units reskinned and balanced.
- Improved recruitment of Maghreb units.
- Mutatawwi'a Warriors now available for all Sunni factions.

Update: 15 Jul, 2024 @ 5:59am

- Added 10 new units for Fatimids/Ayyubids: Hujariyya Cavalry, Hujariyya Lancers, Arabian Crossbowmen, Mounted Nafta Throwers, Askari Lancers, Zanji Swordsmen, Zanji Spearmen, Sudanese Infantry, Sudanese Spearmen, Sudanese Bowmen.
- Other Arabian units balanced and reskinned (added 100+ new armour types).
- Now most of Muslim factions can recruit Bedouin units in Arabian Peninsula.
- AI should less agree on peace in diplomacy.
- Reduced damage to buildings by agents and now buildings auto recover faster.
- Children born chances increased a bit.

Update: 13 Jun, 2024 @ 2:17pm

- Added event when part of gear in region could be stolen, if it has bad public order (thanks @Bokbg).
- Saracen cavalry nerfed a bit.
- Some other minor fixes.