Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Showing 41-50 of 239 entries
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Update: 14 Mar, 2024 @ 2:18pm

- Equipment system made more complex for player.
- Now weapon maker building chain adds attack to units at recruitment.
- Fixed recruitment for Jerusalem squad unit.

Update: 11 Mar, 2024 @ 2:29pm

- Increased military defence for spear units on 10%.
- Now AI factions leaders will not lead small armies (thanks @Bokbg for script).
- Fixed bug with no rank 2 assign for family members.
- Some dilemmas' priorities and intervals improved.
- Add new Turkopoles unit for Crusaders and Roman Empire.
- Some other minor fixes.

Update: 21 Feb, 2024 @ 2:12am

- Changed dignitary (emissary) models for Byzantium, Bulgaria and Catholic factions.
- Added bomb models in hands of nafta units.
- Some other minor changes.

Update: 31 Jan, 2024 @ 1:05pm

- Added family tree to Duchy of Bohemia.
- improved mercs for Bohemia and other slavic factions.
- AI should recruit artillery in campaign.
- Artillery movement points increased.
- Some other minor fixes.

Update: 30 Jan, 2024 @ 8:29am

- Made Duchy of Bohemia playable with unique units.
- Edicts buffed a bit.
- Some other minor changes.

Update: 15 Jan, 2024 @ 12:31pm

- Fixed bug in equipment script with no gear needed when you reach unit's max recruit limit (thanks @Trasibulos80).
- Nomad raiders spawn army size decreased to 14-15 units.
- AI factions base income lowered.

Update: 27 Dec, 2023 @ 8:57am

- Fixed bug when AI don't join ally's war and stay this faction's ally.
- Unit size of most cheap melee units reduced on 20 men.
- Now some AI factions are less treacherous in diplomacy.

Update: 21 Dec, 2023 @ 12:07pm

- Removed all capelina and pot helmets and linked unit cards replaced.
- Improved look of helmet's coifs models.
- Fleets double time stance range increased on 30%.
- Now AI get diplomatic penalty with all Catholic factions for war with Papacy (thanks @Bokbg).

Update: 10 Dec, 2023 @ 1:49pm

- Added Abbasids and Seljuks AI armies spawn during Jihad (thanks @Bokbg).
- Fixed rare agents' T-pose bug of raiders factions.
- Some other minor fixes.

Update: 7 Dec, 2023 @ 9:19am

- Added more details to Roman and Eastern cities on campaign map.
- Now if you conquer Rome, Papal events will not trigger.
- Norman cavalry and all lancer units buffed.
- Some other minor fixes.