DayZ
DayZ Editor Loader
Viser 11–20 av 47 bidrag
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Oppdatering: 9. juni 2023 @ 22.49

- Fixed for 1.21 persistency changes

Oppdatering: 11. des. 2022 @ 11.27

- Fixed scaling not being applied

Oppdatering: 22. juli 2022 @ 17.34

DayZ Editor Loader v1.34

[Fixed]
- Fixed bullets and 40mm grenades getting stuck in builds

Oppdatering: 8. feb. 2022 @ 16.18

- Removed additional logging
- Fixed exploit that would allow cheaters to remove buildings on server

Oppdatering: 21. des. 2021 @ 12.33

Fixed meta.cpp missing, sorry!

Oppdatering: 21. des. 2021 @ 12.08

Full changelog available at https://discord.com/invite/mTHWvZxBTt

Oppdatering: 28. nov. 2021 @ 13.30

- Implement safety checks for persistent and non-existent objects

Oppdatering: 5. okt. 2021 @ 9.57

Version 1.32
- Moved all .dze files to mission folder as of 1.14
- Fixed some bad logging
- Optimized load times

Oppdatering: 30. aug. 2021 @ 6.31

Version 1.31

- Fixed Network Lights not updating for clients in Multiplayer
- Fixed EditorLoaderModule::LoadCustomBuilds not being used due to the hotfix, thanks Enfusion

Oppdatering: 28. aug. 2021 @ 14.32

- Fixed builds not loading, sorry about that!