DayZ
DayZ Editor Loader
Visualizzazione di 11-20 elementi su 48
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Aggiornamento: 12 giu 2023, 14:36

- Wow this was stupid as hell

Aggiornamento: 9 giu 2023, 22:49

- Fixed for 1.21 persistency changes

Aggiornamento: 11 dic 2022, 11:27

- Fixed scaling not being applied

Aggiornamento: 22 lug 2022, 17:34

DayZ Editor Loader v1.34

[Fixed]
- Fixed bullets and 40mm grenades getting stuck in builds

Aggiornamento: 8 feb 2022, 16:18

- Removed additional logging
- Fixed exploit that would allow cheaters to remove buildings on server

Aggiornamento: 21 dic 2021, 12:33

Fixed meta.cpp missing, sorry!

Aggiornamento: 21 dic 2021, 12:08

Full changelog available at https://discord.com/invite/mTHWvZxBTt

Aggiornamento: 28 nov 2021, 13:30

- Implement safety checks for persistent and non-existent objects

Aggiornamento: 5 ott 2021, 9:57

Version 1.32
- Moved all .dze files to mission folder as of 1.14
- Fixed some bad logging
- Optimized load times

Aggiornamento: 30 ago 2021, 6:31

Version 1.31

- Fixed Network Lights not updating for clients in Multiplayer
- Fixed EditorLoaderModule::LoadCustomBuilds not being used due to the hotfix, thanks Enfusion