Space Engineers

Space Engineers

BluePrint To Assembler
Affichage des entrées 1-10 sur 10
Mis à jour le : 20 févr. 2022 à 1h13

1.0.7
Added new Warfare2 blocks to the list.

Mis à jour le : 17 nov. 2021 à 7h22

1.0.6
Added new Heavy Industry blocks to the list.

Fixed long loading times when loading in script.
Fixed specific LCD custom data.

Mis à jour le : 24 avr. 2021 à 6h30

1.0.5
Added new warfare blocks to the list.

Added new argument reset.

Mis à jour le : 29 nov. 2020 à 10h42

1.0.4
If an exception may occur this will now be put in the programmable block CustomData.

So in the future if an exception occurs, the info can be send to me and I'll have a better idea where it went wrong.

Mis à jour le : 28 nov. 2020 à 4h58

1.0.3
Added new update WASTELAND blocks.

Fixed script crash deleting lcd parameter projector_name from customdata lcd.
If no projector_name is entered lcd will now show notification.
Now clears BTA customdata if lcd loses prefix.

Mis à jour le : 21 nov. 2020 à 10h23

Changes to how components are set - from full name to number.

Rotor top parts are now included in list.

Added ability to add custom components and custom blocks.

Mis à jour le : 4 sept. 2020 à 6h36

Fixed deprecated WriteToPublicScreen.
Fixed sending 0x components to assembler.
Fixed 'collection was modified' error sending to assembler with checkinventory.

Added argument run.

Mis à jour le : 2 sept. 2020 à 7h06

Mis à jour le : 2 sept. 2020 à 6h29

Mis à jour le : 27 aout 2020 à 8h18