Barotrauma
Falcata
1–10 из 44
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Обновление: 29 июл в 11:58

Adjusted wreck to only spawn on higher difficulties

Обновление: 28 ноя. 2021 г. в 21:37

Added a research station to medical.

Обновление: 10 мая. 2021 г. в 21:39

The propeller hitboxes were all inside of the wall. They have been moved outward so that they actually present a danger to divers.

Loose shotgun shells in armory are now correctly packed into the secure cabinets.

Office chair in medbay moved down 3 units so that it's no longer floating.

Bed in captain's quarter has been made functional.

Обновление: 6 мая. 2021 г. в 21:28

Fixed an issue where the #1 Rampart periscope was set to "Toggle State" and "On", causing the gun to behave abnormally and seemingly fire on its own.

Обновление: 26 мар. 2021 г. в 4:35

Someone said the reactor is still fucked so here's an update? I tested this and it's working fine.

Обновление: 15 мар. 2021 г. в 13:45

I'm a fucking dumbass and hooked up the airlock logic to the reactor shutdown, preventing the ship from ever turning on. Fixed.

Обновление: 17 фев. 2021 г. в 2:18

Hooked up the docking hatch to the reactor's shutdown pin to auto-depower the reactor whenever the ship is docked.

Обновление: 16 фев. 2021 г. в 2:03

Updated ship inventory for new item stacking system.
Medical now includes 8x bandages, 2x elastin, 2x morphine, 6x opium, and 3x calyxanide among other things.
Fabrication now includes 2x titanium and 2x copper by default, among other things

Fixed improper sprite depth of lower airlock doors
Made hospital bed in medbay non-interactable

Обновление: 20 дек. 2020 г. в 17:25

Hid a wifi component in aft damage control that was mistakenly visible.

Обновление: 9 дек. 2020 г. в 17:57

idk the sub was having problems with the update so I opened it in the editor, saved it, and now it works again?