Barotrauma
Falcata
Mostrando 1-10 de 44 aportaciones
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Actualización: 29 JUL a las 11:58

Adjusted wreck to only spawn on higher difficulties

Actualización: 28 NOV 2021 a las 21:37

Added a research station to medical.

Actualización: 10 MAY 2021 a las 21:39

The propeller hitboxes were all inside of the wall. They have been moved outward so that they actually present a danger to divers.

Loose shotgun shells in armory are now correctly packed into the secure cabinets.

Office chair in medbay moved down 3 units so that it's no longer floating.

Bed in captain's quarter has been made functional.

Actualización: 6 MAY 2021 a las 21:28

Fixed an issue where the #1 Rampart periscope was set to "Toggle State" and "On", causing the gun to behave abnormally and seemingly fire on its own.

Actualización: 26 MAR 2021 a las 4:35

Someone said the reactor is still fucked so here's an update? I tested this and it's working fine.

Actualización: 15 MAR 2021 a las 13:45

I'm a fucking dumbass and hooked up the airlock logic to the reactor shutdown, preventing the ship from ever turning on. Fixed.

Actualización: 17 FEB 2021 a las 2:18

Hooked up the docking hatch to the reactor's shutdown pin to auto-depower the reactor whenever the ship is docked.

Actualización: 16 FEB 2021 a las 2:03

Updated ship inventory for new item stacking system.
Medical now includes 8x bandages, 2x elastin, 2x morphine, 6x opium, and 3x calyxanide among other things.
Fabrication now includes 2x titanium and 2x copper by default, among other things

Fixed improper sprite depth of lower airlock doors
Made hospital bed in medbay non-interactable

Actualización: 20 DIC 2020 a las 17:25

Hid a wifi component in aft damage control that was mistakenly visible.

Actualización: 9 DIC 2020 a las 17:57

idk the sub was having problems with the update so I opened it in the editor, saved it, and now it works again?