Barotrauma
Falcata
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Mis à jour le : 29 juil. à 11h58

Adjusted wreck to only spawn on higher difficulties

Mis à jour le : 28 nov. 2021 à 21h37

Added a research station to medical.

Mis à jour le : 10 mai 2021 à 21h39

The propeller hitboxes were all inside of the wall. They have been moved outward so that they actually present a danger to divers.

Loose shotgun shells in armory are now correctly packed into the secure cabinets.

Office chair in medbay moved down 3 units so that it's no longer floating.

Bed in captain's quarter has been made functional.

Mis à jour le : 6 mai 2021 à 21h28

Fixed an issue where the #1 Rampart periscope was set to "Toggle State" and "On", causing the gun to behave abnormally and seemingly fire on its own.

Mis à jour le : 26 mars 2021 à 4h35

Someone said the reactor is still fucked so here's an update? I tested this and it's working fine.

Mis à jour le : 15 mars 2021 à 13h45

I'm a fucking dumbass and hooked up the airlock logic to the reactor shutdown, preventing the ship from ever turning on. Fixed.

Mis à jour le : 17 févr. 2021 à 2h18

Hooked up the docking hatch to the reactor's shutdown pin to auto-depower the reactor whenever the ship is docked.

Mis à jour le : 16 févr. 2021 à 2h03

Updated ship inventory for new item stacking system.
Medical now includes 8x bandages, 2x elastin, 2x morphine, 6x opium, and 3x calyxanide among other things.
Fabrication now includes 2x titanium and 2x copper by default, among other things

Fixed improper sprite depth of lower airlock doors
Made hospital bed in medbay non-interactable

Mis à jour le : 20 déc. 2020 à 17h25

Hid a wifi component in aft damage control that was mistakenly visible.

Mis à jour le : 9 déc. 2020 à 17h57

idk the sub was having problems with the update so I opened it in the editor, saved it, and now it works again?