Stellaris

Stellaris

Fix Shattered Ring Decision
目前顯示第 11-20 項,共 27 項
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更新:2023 年 9 月 17 日 @ 上午 3:40

更新:2022 年 12 月 17 日 @ 下午 10:39

更新:2022 年 12 月 4 日 @ 上午 1:40

更新:2022 年 8 月 1 日 @ 下午 10:35

更新:2021 年 11 月 8 日 @ 上午 1:40

Fixed bug with graphic culture for repaired ring.

更新:2021 年 9 月 18 日 @ 下午 9:19

Update to Paradox's new Shattered Ring

更新:2021 年 6 月 18 日 @ 上午 2:15

Fixed correct districts, buildings and blockers spawning to be acording to 3.0. Also, some loc fixes

更新:2021 年 6 月 17 日 @ 下午 8:51

Made decision to show up from the start, showing its requirements

更新:2021 年 6 月 11 日 @ 下午 11:41

Fixed not as much a bug, as a left debug feature, that put the Interloper removal to just 1 day, removed federations_initializers.txt.overwrite so it now all new files and should work with more mods. Also, the thumbnail picture is more pretty now, as a nice cherry on top

更新:2021 年 6 月 8 日 @ 上午 5:41

Fixed 'no spawning Reparable Damage' bug and the one that was screwing proper effects, if player move capital to any other system. If you'll find anything else, or I screwed somewhere while updating it, post in comments