Stellaris

Stellaris

Fix Shattered Ring Decision
Viser 11–20 av 27 bidrag
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Oppdatering: 17. sep. 2023 @ 3.40

Oppdatering: 17. des. 2022 @ 22.39

Oppdatering: 4. des. 2022 @ 1.40

Oppdatering: 1. aug. 2022 @ 22.35

Oppdatering: 8. nov. 2021 @ 1.40

Fixed bug with graphic culture for repaired ring.

Oppdatering: 18. sep. 2021 @ 21.19

Update to Paradox's new Shattered Ring

Oppdatering: 18. juni 2021 @ 2.15

Fixed correct districts, buildings and blockers spawning to be acording to 3.0. Also, some loc fixes

Oppdatering: 17. juni 2021 @ 20.51

Made decision to show up from the start, showing its requirements

Oppdatering: 11. juni 2021 @ 23.41

Fixed not as much a bug, as a left debug feature, that put the Interloper removal to just 1 day, removed federations_initializers.txt.overwrite so it now all new files and should work with more mods. Also, the thumbnail picture is more pretty now, as a nice cherry on top

Oppdatering: 8. juni 2021 @ 5.41

Fixed 'no spawning Reparable Damage' bug and the one that was screwing proper effects, if player move capital to any other system. If you'll find anything else, or I screwed somewhere while updating it, post in comments