Stellaris

Stellaris

Fix Shattered Ring Decision
Ergebnisse 11–20 von 27
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Update: 17. Sep. 2023 um 3:40

Update: 17. Dez. 2022 um 22:39

Update: 4. Dez. 2022 um 1:40

Update: 1. Aug. 2022 um 22:35

Update: 8. Nov. 2021 um 1:40

Fixed bug with graphic culture for repaired ring.

Update: 18. Sep. 2021 um 21:19

Update to Paradox's new Shattered Ring

Update: 18. Jun. 2021 um 2:15

Fixed correct districts, buildings and blockers spawning to be acording to 3.0. Also, some loc fixes

Update: 17. Jun. 2021 um 20:51

Made decision to show up from the start, showing its requirements

Update: 11. Jun. 2021 um 23:41

Fixed not as much a bug, as a left debug feature, that put the Interloper removal to just 1 day, removed federations_initializers.txt.overwrite so it now all new files and should work with more mods. Also, the thumbnail picture is more pretty now, as a nice cherry on top

Update: 8. Jun. 2021 um 5:41

Fixed 'no spawning Reparable Damage' bug and the one that was screwing proper effects, if player move capital to any other system. If you'll find anything else, or I screwed somewhere while updating it, post in comments