Stellaris

Stellaris

Acquisition of Technology
Showing 71-80 of 274 entries
< 1 ... 6  7  8  9  10 ... 28 >
Update: 18 May, 2023 @ 8:46am

- Updated Mod to 3.8 'Gemini'
- Incorporated the latest changes from the recent ACOT update.
- Fixed missing Delta and Alpha Tier reactors for Precursor Sentinels.
- Fixed many localisation issues (Thanks @Photon-GitHub)
- Fixed the AI's building Phanon stellar converters only if they can actually afford it. (Thanks to @zombifier)
- Fixed missing phanon tech unlock for AI's. (Thanks to @zombifier)

Update: 1 May, 2023 @ 5:33am

Thanks to Inny78 who supplied me with some further updated and optimized scripted triggers for even better compatibility and less error log spamming.

Update: 30 Apr, 2023 @ 3:04am

- Forgot to upload some unsaved changes related to the previous update.

Update: 30 Apr, 2023 @ 2:58am

- Added new scripted triggers for AoT Macripps, Habitats and Warbarge to further improve compatibility with Merger of Rules mod.

Update: 16 Apr, 2023 @ 5:20am

- Fixed Phanon Overwatch not dropping from the Phanon Vault. It now drops on the third raid.
- Fixed the Phanon sections for all the ships not popping up since the prerequisite tech didn't drop from the Phanon Vault raid.
- The fourth raid now also drops all previous techs in case you haven't got the previous techs due to the events bugging out.

Update: 11 Apr, 2023 @ 8:28am

- Updated localisation files.

Update: 9 Apr, 2023 @ 11:58am

- Fixed missing tech requirement for Phanon Digitizer Bombardment stance, making it available for everyone right off the start.

Update: 9 Apr, 2023 @ 7:47am

- Updated the Mod to work with 3.7 'Canis Major' patch.
- Merged the latest changes from the base ACOT.
- Removed all old ZoFE overrides as they haven't been neither looked at nor updated for years, doing possibly more harm then good now.
- Buffed the Sigma Herculean components just as much as all the other Sigma tier components.
- Phanon Civil Engineering is now acquired after the second raid of the Phanon Vault.
- Phanon Genetics and Circuits are now acquired after the third raid of the Phanon Vault.
- Updated shaders to the new 3.7 format.
- Moved the AoT specific shaders to a new seperate .fxh file so it makes it easier for other mods to merge.
- Removed Merger of Rules, UI Overhaul and Resource Patch Mod Mod requirements as the Mod also works without them, though they are still recommended to use.

Update: 11 Mar, 2023 @ 3:42am

- Fixed Sigma Star and Sigma SolaR.I.P.P. not obeying the effects volume, beeing way too loud.

R.I.P.P. Headphone users

Update: 9 Mar, 2023 @ 9:07am

- Fixed Sigma Kool-Aid enrichment to check the player stockpile for Runic Power instead of Stellarite.
- Fixed wrong energy stockpile check/cost of the Kool-Aid enrichment protocol.

I FORGOR