RimWorld
DeepRim (Continued)
Wyświetlanie 1-10 z 46 pozycji
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Aktualizacja: 20 czerwca o godz. 13:38

1.6.0 - Mod updated for 1.6 and passed autotests

Aktualizacja: 15 lutego o godz. 10:10

1.5.6 - Fixed transfer layer saving and error-handling, thanks SunPraise

Aktualizacja: 24 sierpnia 2024 o godz. 11:32

1.5.5 - Fixes the issues with transfering between layers, also fixed the comps when switching between low and normal tech-mode

Aktualizacja: 23 sierpnia 2024 o godz. 12:41

1.5.4 - Added some nullchecks for the gizmos, hopefully this will fix the issues reported.

Aktualizacja: 23 sierpnia 2024 o godz. 10:07

1.5.3 - Fixed shaft-spawning, removing comps if in low-tech mode. Fixed abandoning layer when in low-tech mode. Removed glower in low-tech mode.

Aktualizacja: 18 maja 2024 o godz. 10:04

1.5.2 - Fixed Low-tech drills trying to use powercomps

Aktualizacja: 14 maja 2024 o godz. 11:24

1.5.1 - Item transfer now works with storage buildings and zones
Items will prefer to spawn in nearby allowed storages. If none are available, they will spawn next to the drill instead of on it.
Fixed some gui-issues with the item-transfers

Aktualizacja: 28 kwietnia 2024 o godz. 11:35

1.5.0 - Large addition of features, added by SunPraise
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Aktualizacja: 3 marca 2024 o godz. 11:06

1.4.16 - Powertransfer now updates the consumed power correctly
Shafts can no longer be destroyed by damage
When deconstructing the main shaft, all connected layers are also removed after confirmation
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Aktualizacja: 2 marca 2024 o godz. 11:39

1.4.15 - Fixed broken placeworker that allowed plaing underground. Added check for existing shaft, overridable with SHIFT.
Used DeepL to update translations for ChineseSimplified, French, German, Russian