RimWorld
DeepRim (Continued)
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Actualización: 20 JUN a las 1:38 p. m.
por Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Actualización: 15 FEB a las 10:10 a. m.
por Mlie

1.5.6 - Fixed transfer layer saving and error-handling, thanks SunPraise

Actualización: 24 AGO 2024 a las 11:32 a. m.
por Mlie

1.5.5 - Fixes the issues with transfering between layers, also fixed the comps when switching between low and normal tech-mode

Actualización: 23 AGO 2024 a las 12:41 p. m.
por Mlie

1.5.4 - Added some nullchecks for the gizmos, hopefully this will fix the issues reported.

Actualización: 23 AGO 2024 a las 10:07 a. m.
por Mlie

1.5.3 - Fixed shaft-spawning, removing comps if in low-tech mode. Fixed abandoning layer when in low-tech mode. Removed glower in low-tech mode.

Actualización: 18 MAY 2024 a las 10:04 a. m.
por Mlie

1.5.2 - Fixed Low-tech drills trying to use powercomps

Actualización: 14 MAY 2024 a las 11:24 a. m.
por Mlie

1.5.1 - Item transfer now works with storage buildings and zones
Items will prefer to spawn in nearby allowed storages. If none are available, they will spawn next to the drill instead of on it.
Fixed some gui-issues with the item-transfers

Actualización: 28 ABR 2024 a las 11:35 a. m.
por Mlie

1.5.0 - Large addition of features, added by SunPraise
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 3 MAR 2024 a las 11:06 a. m.
por Mlie

1.4.16 - Powertransfer now updates the consumed power correctly
Shafts can no longer be destroyed by damage
When deconstructing the main shaft, all connected layers are also removed after confirmation
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 2 MAR 2024 a las 11:39 a. m.
por Mlie

1.4.15 - Fixed broken placeworker that allowed plaing underground. Added check for existing shaft, overridable with SHIFT.
Used DeepL to update translations for ChineseSimplified, French, German, Russian