RimWorld

RimWorld

DeepRim (Continued)
Showing 1-10 of 46 entries
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Update: 20 Jun @ 1:38pm
by Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 15 Feb @ 10:10am
by Mlie

1.5.6 - Fixed transfer layer saving and error-handling, thanks SunPraise

Update: 24 Aug, 2024 @ 11:32am
by Mlie

1.5.5 - Fixes the issues with transfering between layers, also fixed the comps when switching between low and normal tech-mode

Update: 23 Aug, 2024 @ 12:41pm
by Mlie

1.5.4 - Added some nullchecks for the gizmos, hopefully this will fix the issues reported.

Update: 23 Aug, 2024 @ 10:07am
by Mlie

1.5.3 - Fixed shaft-spawning, removing comps if in low-tech mode. Fixed abandoning layer when in low-tech mode. Removed glower in low-tech mode.

Update: 18 May, 2024 @ 10:04am
by Mlie

1.5.2 - Fixed Low-tech drills trying to use powercomps

Update: 14 May, 2024 @ 11:24am
by Mlie

1.5.1 - Item transfer now works with storage buildings and zones
Items will prefer to spawn in nearby allowed storages. If none are available, they will spawn next to the drill instead of on it.
Fixed some gui-issues with the item-transfers

Update: 28 Apr, 2024 @ 11:35am
by Mlie

1.5.0 - Large addition of features, added by SunPraise
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 3 Mar, 2024 @ 11:06am
by Mlie

1.4.16 - Powertransfer now updates the consumed power correctly
Shafts can no longer be destroyed by damage
When deconstructing the main shaft, all connected layers are also removed after confirmation
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 2 Mar, 2024 @ 11:39am
by Mlie

1.4.15 - Fixed broken placeworker that allowed plaing underground. Added check for existing shaft, overridable with SHIFT.
Used DeepL to update translations for ChineseSimplified, French, German, Russian