Arma 3
Legion Studios Core - Stable
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Update: 12 Oct, 2022 @ 6:05am

October Update!
Small update again this month, but more content on the way!~

Added
  • - Lance Captain (Clone backmounted lance proxy)
  • - Lance Commander (Jedi version)

Fixed
  • Added head shadow to clone undersuit uniform
  • Added Caltrops to Zeus
  • Added 104-K Speeder bike to Zeus

Update: 13 Sep, 2022 @ 5:36am

September Update
You all keep us honest and accountable. Thnx 😘

We're finally starting to release assets that began development earlier this year. Look forward to a steady content drip as we move forward.

Added
  • Hawkbat Steerable Insertion Parachute (Independent/Civ + GAR versions); 1:1 Alternative to vanilla Steerable parachute. Please provide feedback on how we can improve it or if you think anything needs changed.

Update: 11 Aug, 2022 @ 5:54am

August Update
We've started picking up development speed with our recent influx of new developers who are excited and ready to work!

Look forward to new content in the next 2-3 months as we finish up development on quite a few projects that had halted over the summer.

Changed
  • BARC speeder buffs; wheel armor 30 -> 300, ammo init speed 350 m/s -> 400 m/s

Fixed
  • Clone Armor insignia res lods (Thank you Sox!)
  • Cadet visor materials

Update: 14 Jul, 2022 @ 7:23am

July Update!
Due to a majority of the active team taking the summer off, progress has been a lot slower than expected.

Legion-bot
Internally, we've been working on a Discord bot (tentatively called, Legion-bot) for the past month and a half and it should be ready to be brought to the public discord this coming weekend. It's intent is to help us organize bug-reports, feedback, and suggestions. It'll also feature a community maintained unit database to replace the old unit spreadsheet system(formerly maintained by Crimzonkat, Hat, Ben, and several others) and aid in helping community members finding a unit which fits them.

Added
  • Zygerrian Disguise (NVG)
  • The Pleased Nut and The Nutgotiator to Zeus

Fixed
  • The Nutgotiator [Unarmed] uniform not working
  • Akimbo framework alternating shots script
  • Clone Armor body glove direct pathing
  • Hide BX scout due to not being ready for use

Update: 15 Jun, 2022 @ 12:03am

Emergency Hotfix
Fixed
  • Impulsor Keybinds not working

Update: 14 Jun, 2022 @ 5:03am

June Hotfix

Changed
  • Unhid 'the Nutgotiator'
  • Unhid DC-17 sidearm 'Impulsor Rail' muzzle attachment

Bugs Fixed
  • Akimbo framework alternating fire not alternating
  • Vehicle Impulse framework keybinds now compatible with UAV's (even while piloting an already impulse-enabled vehicle)

Update: 8 Jun, 2022 @ 8:49pm

June Update
Lots of burnout throughout the team for the past 2 months, but we’re powering through it, just in time for the summer rush!

I'm actually getting pretty tired, so imma call it a night and update either tomorrow morning, or more likely, tomorrow evening.

This is a tentative changelog, which may have more added when I do a final review before the actual update.[/b]

Important details to know outside of changelogs
  • We’re working on a documentation website for all the additional scripting commands and utility functions Legion has provided for you, as well as documentation for making an aux mod off of Legion, classnames, helper classes, etc. for easy referencing

  • Within the next few days, we’ll be rolling out a public feedback and issue tracker on github as we’re trying to be more transparent on what we’re working on and so you can check and see what’s going on in real time. The plan is to hopefully eventually move suggestions, feedback and bug reports to this system.

  • We have received permission to share the Special Activities helmet(P1&P2) and Gunner shielding nvg spps. We’re in the process of creating the proper spp files.

  • Reforger research is going smoothly, however, don't hold your breath for a mod any time within the next 1-2 months. Our main focus will continue to be Arma 3 until Reforger becomes stable.


Scripting
  • Changed Impulsor script, attempt to make drone MP compatible

Added
  • ARCborne memefor helmet
  • Blackbeard memefor vest
  • The Nutgotiator (Contest Winner)
  • Hawkbat Steerable Parachute (Ep. III Airborne Trooper concept art parachute)
  • Airborne, ARC to final resting place in LSD_armor_bluefor pbo
  • Purge Trooper Electrostaff melee weapon (Webknights melee compat)

Bugs Fixed
  • LAATI ABPylon ExitPoint is not defined
  • LAAT/i ABPylon Cargo Exit is not uniform with rest of exit points
  • Akimbo weapons inherited from Legion Akimbo framework do not alternate fire (additional preparation for akimbo westar weapons)
  • Experimental Powerlance Geometry update for better collision detection
  • Gliderpack Experimental handling update

Update: 5 Apr, 2022 @ 6:05am

April Update!
Apologies for the small haul this month, we're gearing up to import the new and improved TX-130 and the MAF gunship as well as several other pieces of content.

Added
  • Gunslinger hat (Cad Bane-styled)
  • Jabiimi Nationalist helmet
  • Jabiimi Nationalist Goggles (NVG, Facewear)

Bugs Fixed
  • No NVG works with ls_gar_phase2_helmet due to integrated config

Update: 15 Mar, 2022 @ 5:27am

March Update
Added initial framework in preparation for splitting Dissension (TCW) off into it's own mod PBO's include:
  • lsd_core
  • lsd_dubbing
  • lsd_data
  • lsd_functions
  • lsd_props_functional
    ...etc.
Complete removal of Clone Wars exclusive content and transition to it's own mod is at least 4+ months away. Classnames will remain the same.

Added
  • ls_fnc_common_forceRagdoll: forces unit to ragdoll
  • ls_fnc_common_currentPilot: Retrieves currentPilot of any vehicle including UAV's
  • ls_fnc_common_isFaceHidden: checks if player head should be hidden under helmet (in MP beta)
  • Verpine Power Lance (melee compatible with Webknight's mod)
  • Hologram Republic Commando (hidden optical camo in prep for camo framework)
  • Caltrops (WARNING: not MP tested, use caution)
  • Meme: Ragdoll Magazine/Ammo "ls_mag_ragdoll_test"
  • 2 Zabrak heads + 20 Zabrak Identities
  • Add melee core in preparation for Webknight mod compat

Changed
  • Aratech 105-k Speeder bike, improved handling, shadow lod, lance compatibility, speed boost, new driver and lance holding anims, improved vehicle handling animations
  • Facewear items like Headlamps and Ponchos no longer disappear under water
  • modernized LS impulsor script (partially inspired by use of SWITCH statements by @Hobnob#0001), speed display is now configured by config values, now compatible with UAVs and drones

Bugs Resolved
  • ARC Helmets now match base armor rvmats
  • Mandalorian Super Commando Sergeant Helmet missing textures
  • ls_emptyFace identity not properly working
There may be a few more additions, but I can't think of them and I don't have any direct references.

Update: 18 Jan, 2022 @ 7:10am

January Hotfix
Hotfix for January 2022, expected next update will be February 7th.

Bug(s) Resolved
  • Custom B2 fire geometry becoming non-convex during custom animations and crouching, allowing the geometry to phase out of existence in the abdomen region during said animations