Arma 3
Ravage: Chernarus Redux
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Uppdatering: 22 aug, 2020 @ 11:14

Minor changes

Uppdatering: 14 aug, 2020 @ 11:52

- Changed some points on the map to try to increase the performance of the scenario a little;
- Changed the locations of the Weapons / Equipment and Supplies stores. I tried to put them in constructions that already existed on the map in order to reduce the number of objects on the scene;
- Now the personager can be spawned in 5 different places at random;
- Added more vehicles on the map and more boxes with repair items.

Uppdatering: 11 aug, 2020 @ 7:40

Minor changes.

Uppdatering: 7 aug, 2020 @ 12:31

- Add a radom trader on supply store;
- Minor chages.

Uppdatering: 30 jul, 2020 @ 15:02

- Changed the location of arms and equipment sellers.
- Added another supply vendor.
- Changed the layout of the supply store.

Uppdatering: 27 jul, 2020 @ 14:25

Minor corrections.

Uppdatering: 26 jul, 2020 @ 13:18

- Fixed an error that caused enemies not to load on the map. Enemies spawn between 1km ~ 2km from the player.
- After clearing some points of interest on the map, they can be populated again after a while.

Uppdatering: 19 jul, 2020 @ 9:02

Added some cars at some points on the map. In cities, cars have a low probability of not being there...

Uppdatering: 17 jul, 2020 @ 12:23

Uppdatering: 15 jul, 2020 @ 10:06