Arma 3
Ravage: Chernarus Redux
Ergebnisse 11–20 von 30
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Update: 22. Aug. 2020 um 11:14

Minor changes

Update: 14. Aug. 2020 um 11:52

- Changed some points on the map to try to increase the performance of the scenario a little;
- Changed the locations of the Weapons / Equipment and Supplies stores. I tried to put them in constructions that already existed on the map in order to reduce the number of objects on the scene;
- Now the personager can be spawned in 5 different places at random;
- Added more vehicles on the map and more boxes with repair items.

Update: 11. Aug. 2020 um 7:40

Minor changes.

Update: 7. Aug. 2020 um 12:31

- Add a radom trader on supply store;
- Minor chages.

Update: 30. Jul. 2020 um 15:02

- Changed the location of arms and equipment sellers.
- Added another supply vendor.
- Changed the layout of the supply store.

Update: 27. Jul. 2020 um 14:25

Minor corrections.

Update: 26. Jul. 2020 um 13:18

- Fixed an error that caused enemies not to load on the map. Enemies spawn between 1km ~ 2km from the player.
- After clearing some points of interest on the map, they can be populated again after a while.

Update: 19. Jul. 2020 um 9:02

Added some cars at some points on the map. In cities, cars have a low probability of not being there...

Update: 17. Jul. 2020 um 12:23

Update: 15. Jul. 2020 um 10:06