Arma 3
Ravage: Chernarus Redux
Viser 11–20 av 30 bidrag
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Oppdatering: 22. aug. 2020 @ 11.14

Minor changes

Oppdatering: 14. aug. 2020 @ 11.52

- Changed some points on the map to try to increase the performance of the scenario a little;
- Changed the locations of the Weapons / Equipment and Supplies stores. I tried to put them in constructions that already existed on the map in order to reduce the number of objects on the scene;
- Now the personager can be spawned in 5 different places at random;
- Added more vehicles on the map and more boxes with repair items.

Oppdatering: 11. aug. 2020 @ 7.40

Minor changes.

Oppdatering: 7. aug. 2020 @ 12.31

- Add a radom trader on supply store;
- Minor chages.

Oppdatering: 30. juli 2020 @ 15.02

- Changed the location of arms and equipment sellers.
- Added another supply vendor.
- Changed the layout of the supply store.

Oppdatering: 27. juli 2020 @ 14.25

Minor corrections.

Oppdatering: 26. juli 2020 @ 13.18

- Fixed an error that caused enemies not to load on the map. Enemies spawn between 1km ~ 2km from the player.
- After clearing some points of interest on the map, they can be populated again after a while.

Oppdatering: 19. juli 2020 @ 9.02

Added some cars at some points on the map. In cities, cars have a low probability of not being there...

Oppdatering: 17. juli 2020 @ 12.23

Oppdatering: 15. juli 2020 @ 10.06