Half-Life: Alyx

Half-Life: Alyx

In Siege
Mostrando 1-9 de 9 aportaciones
Actualización: 30 AGO 2020 a las 20:04

balcony nav fix for first gate fight

Actualización: 26 AGO 2020 a las 13:05

player clip over gate to prevent trigger

Actualización: 25 AGO 2020 a las 18:05

new level and all optimalisation changes pushed

Actualización: 2 JUL 2020 a las 14:47

* ai_disabled handled globally on all maps
* final text made brighter independent of lighting

Actualización: 1 JUL 2020 a las 7:06

* testing global solution for ai_disabled in is02_extraction (in theory should fix ai_disabled bug for manual saves)
* brighter credits
* changed low quality car in is01_late_arrival

Actualización: 30 JUN 2020 a las 12:20

* Attempt to fix the crashing: seams like it may have been caused by 2-shell shotgun ammo on some combine so this was removed
* Removed the invisible wall bug
* Changed car blocking supressor that didnt have working glass and door
* Fixed one wall that combine could shoot through in some cases

Actualización: 29 JUN 2020 a las 21:02

added 'ai_setenabled 1' triggers in is02_extraction

Actualización: 29 JUN 2020 a las 17:34

attempted fix for crash

Actualización: 29 JUN 2020 a las 4:54

Created In Siege.