Half-Life: Alyx
In Siege
1–9 из 9
Обновление: 30 авг. 2020 г. в 20:04

balcony nav fix for first gate fight

Обновление: 26 авг. 2020 г. в 13:05

player clip over gate to prevent trigger

Обновление: 25 авг. 2020 г. в 18:05

new level and all optimalisation changes pushed

Обновление: 2 июл. 2020 г. в 14:47

* ai_disabled handled globally on all maps
* final text made brighter independent of lighting

Обновление: 1 июл. 2020 г. в 7:06

* testing global solution for ai_disabled in is02_extraction (in theory should fix ai_disabled bug for manual saves)
* brighter credits
* changed low quality car in is01_late_arrival

Обновление: 30 июн. 2020 г. в 12:20

* Attempt to fix the crashing: seams like it may have been caused by 2-shell shotgun ammo on some combine so this was removed
* Removed the invisible wall bug
* Changed car blocking supressor that didnt have working glass and door
* Fixed one wall that combine could shoot through in some cases

Обновление: 29 июн. 2020 г. в 21:02

added 'ai_setenabled 1' triggers in is02_extraction

Обновление: 29 июн. 2020 г. в 17:34

attempted fix for crash

Обновление: 29 июн. 2020 г. в 4:54

Created In Siege.