Half-Life: Alyx

Half-Life: Alyx

In Siege
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 30 ago 2020, 20:04

balcony nav fix for first gate fight

Aggiornamento: 26 ago 2020, 13:05

player clip over gate to prevent trigger

Aggiornamento: 25 ago 2020, 18:05

new level and all optimalisation changes pushed

Aggiornamento: 2 lug 2020, 14:47

* ai_disabled handled globally on all maps
* final text made brighter independent of lighting

Aggiornamento: 1 lug 2020, 7:06

* testing global solution for ai_disabled in is02_extraction (in theory should fix ai_disabled bug for manual saves)
* brighter credits
* changed low quality car in is01_late_arrival

Aggiornamento: 30 giu 2020, 12:20

* Attempt to fix the crashing: seams like it may have been caused by 2-shell shotgun ammo on some combine so this was removed
* Removed the invisible wall bug
* Changed car blocking supressor that didnt have working glass and door
* Fixed one wall that combine could shoot through in some cases

Aggiornamento: 29 giu 2020, 21:02

added 'ai_setenabled 1' triggers in is02_extraction

Aggiornamento: 29 giu 2020, 17:34

attempted fix for crash

Aggiornamento: 29 giu 2020, 4:54

Created In Siege.