Arma 3
Chernopocalypse [beta]
Näytetään 1–10 / 22
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Päivitys: 17.8.2020 klo 17.23

- adding scripted bandit camps
- changed respawn to be more reliable
- increased stalker bandit amounts (more fights!)
- added task to find fist trader camp

Päivitys: 5.7.2020 klo 17.09

- changed respawn to custom marker that follows you aroumd to prevent spawning in the ocean

Päivitys: 4.7.2020 klo 16.09

- Added first scripted bandit camp (not repeatable yet)

Päivitys: 4.7.2020 klo 0.37

- Enabled RVG Equiptment (hopefully disabled DLC loot, seems like I was successful)

Päivitys: 2.7.2020 klo 3.37

- Added 4th Trader Camp!

Päivitys: 1.7.2020 klo 20.33

- Removed JSRS dependency

- Optimized FPS (Big towns don't kill FPS as much)

- Added more items to buy/sell

- Still a bug in selling backpacks within equipped backpack at trader

Päivitys: 1.7.2020 klo 4.22

- Fixed "mission assigning spam" when doing Kill Zombie or bandit Kill Missions
- Added hints for cash, and "cha-ching" sound when paid for completing a mission
- Smoother death sequence

Päivitys: 30.6.2020 klo 22.21

- Added "Mission Giver" to all Trader Camps
- Added "Kill Bandits" mission
- Added Armor piercing variation to most weapons
- Added keep uniform on respawn
- Added diversity to AI gear and uniform
- Press [0-0-1] to move radio to current car! (updated 4m range)
- Fixed sniper ammo prices
- Fixed grenades (price and order)
- Batch sell crates removed (will add back after all weapons and prices are finalized)

Päivitys: 29.6.2020 klo 21.05

-fixed sniper ammo and sniper weapons - added keeping uniform on respawn

Päivitys: 29.6.2020 klo 1.47

-bugfixing