Rivals of Aether
[OLD] Eye of Cthulhu (Boss Stage)
Εμφάνιση 11-20 από 27 καταχωρίσεις
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Ενημέρωση: 24 Μαϊ 2020 στις 8:00

v2.3

Ενημέρωση: 24 Μαϊ 2020 στις 7:54

v2.2
Hitstun and hitpause equations adjusted.
Reflected hitboxes shouldn't stick to the boss (except for Kragg's rock for some reason)

Ενημέρωση: 23 Μαϊ 2020 στις 12:09

v2.1

Ενημέρωση: 23 Μαϊ 2020 στις 7:45

v2.0

Ενημέρωση: 23 Μαϊ 2020 στις 7:41

v2.0
The big one!

Refactored the code so that it's easier to reuse.
The boss now has a check for high projectile density, making things like Cuphead, Spreader less effective.
The difficulty graphic is now at the healthbar for multiplayer.
Hitstun now affects the boss as opposed to it being equal to the player's hitstop.
More, probably.

Ενημέρωση: 22 Μαϊ 2020 στις 17:51

v1.10
Hotfix with broken win screen.
Heatlth increased 1.2X, Multiplayer Damage Multplier 0.8 > 0.6;
TEAMS WORK ON THE WIN SCREEN (I think)

Ενημέρωση: 22 Μαϊ 2020 στις 15:51

v1.9

Ενημέρωση: 22 Μαϊ 2020 στις 15:46

v1.8
The camera now focuses on the boss and the players equally.
Minor fixes

Ενημέρωση: 22 Μαϊ 2020 στις 1:10

v1.7
Hotifx: multiplayer matches no longer crash the game when ending a match.

Ενημέρωση: 21 Μαϊ 2020 στις 14:15

v1.6
Fixed the win screen. If no one is alive, everyone loses automatically. If you die, your damage is divided by 2.
Team wins still isn't fixed. I filed a bug report for this.