Rivals of Aether

Rivals of Aether

[OLD] Eye of Cthulhu (Boss Stage)
Affichage des entrées 11-20 sur 27
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Mis à jour le : 24 mai 2020 à 8h00

v2.3

Mis à jour le : 24 mai 2020 à 7h54

v2.2
Hitstun and hitpause equations adjusted.
Reflected hitboxes shouldn't stick to the boss (except for Kragg's rock for some reason)

Mis à jour le : 23 mai 2020 à 12h09

v2.1

Mis à jour le : 23 mai 2020 à 7h45

v2.0

Mis à jour le : 23 mai 2020 à 7h41

v2.0
The big one!

Refactored the code so that it's easier to reuse.
The boss now has a check for high projectile density, making things like Cuphead, Spreader less effective.
The difficulty graphic is now at the healthbar for multiplayer.
Hitstun now affects the boss as opposed to it being equal to the player's hitstop.
More, probably.

Mis à jour le : 22 mai 2020 à 17h51

v1.10
Hotfix with broken win screen.
Heatlth increased 1.2X, Multiplayer Damage Multplier 0.8 > 0.6;
TEAMS WORK ON THE WIN SCREEN (I think)

Mis à jour le : 22 mai 2020 à 15h51

v1.9

Mis à jour le : 22 mai 2020 à 15h46

v1.8
The camera now focuses on the boss and the players equally.
Minor fixes

Mis à jour le : 22 mai 2020 à 1h10

v1.7
Hotifx: multiplayer matches no longer crash the game when ending a match.

Mis à jour le : 21 mai 2020 à 14h15

v1.6
Fixed the win screen. If no one is alive, everyone loses automatically. If you die, your damage is divided by 2.
Team wins still isn't fixed. I filed a bug report for this.