Left 4 Dead 2
Nescius' realism
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Actualización: 20 ENE 2023 a las 15:55

-c6m1 60 common limit
-c6m2 slightly more bosses, alarm is stoppable by a button (you'll see it glow), bosses may spawn near saferoom area
-c6m3 more boss spawns at the beginning
-minor fixes

Actualización: 22 SEP 2022 a las 13:16

-chainsaw has 20 reserve ammo so can be reloaded
-c11m2 crane spot blocked after starting the event
-c3m1 60 common limit (30 during the event)
-c1m2 60 common limit in the final parking lot
-c7m3 bosses spawn

Actualización: 17 AGO 2022 a las 10:04

-sniper fire ammo buffs (ricochet to 5 targets over longer distance)
-fixes

Actualización: 14 AGO 2022 a las 18:36

-shotguns with fire ammo do 5 times more damage + headshots do double damage even to tank (but not to witch, with the 5 times more damage she can be crowned already with fire ammo)
-fire and exp ammo for grenade launcher does 6 times more damage
-ricochet works better now not always using the same targets
-items I spawned in certain chapters spawned only first time chapter was played and not after restart so that's fixed now
-minor stuff

Actualización: 20 JUL 2022 a las 15:54

-crash fix hopefully

Actualización: 28 ABR 2022 a las 4:06

-code refactoring
-a little more bosses on average
-added scout sniper into chapter 1 starating saferooms
-autoshotguns do quadruple damage with incendiary ammo

Actualización: 23 JUL 2021 a las 10:12

-grenade launcher special ammo doing quadruple dmg
-gl exp ammo kills any anything in one hit except tank (it does about 4k dmg on direct hit to tank and stuns him)
-bosses can spawn in finale areas before finale started
-!bots_hold_position_toggle chat command added
-ammo reworked now based on percentage

Actualización: 10 JUN 2021 a las 11:18

-special limit = 6
-alwaysallowwanderers = true
-minor stuff

Actualización: 12 DIC 2020 a las 8:47

-fixed some item densities

Actualización: 27 NOV 2020 a las 13:48

-boss spawns at the start of c1m4
-possible defib spawn in c1m2
-etc idk