Left 4 Dead 2

Left 4 Dead 2

Nescius' realism
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Opdatering: 20. jan. 2023 kl. 15:55

-c6m1 60 common limit
-c6m2 slightly more bosses, alarm is stoppable by a button (you'll see it glow), bosses may spawn near saferoom area
-c6m3 more boss spawns at the beginning
-minor fixes

Opdatering: 22. sep. 2022 kl. 13:16

-chainsaw has 20 reserve ammo so can be reloaded
-c11m2 crane spot blocked after starting the event
-c3m1 60 common limit (30 during the event)
-c1m2 60 common limit in the final parking lot
-c7m3 bosses spawn

Opdatering: 17. aug. 2022 kl. 10:04

-sniper fire ammo buffs (ricochet to 5 targets over longer distance)
-fixes

Opdatering: 14. aug. 2022 kl. 18:36

-shotguns with fire ammo do 5 times more damage + headshots do double damage even to tank (but not to witch, with the 5 times more damage she can be crowned already with fire ammo)
-fire and exp ammo for grenade launcher does 6 times more damage
-ricochet works better now not always using the same targets
-items I spawned in certain chapters spawned only first time chapter was played and not after restart so that's fixed now
-minor stuff

Opdatering: 20. juli 2022 kl. 15:54

-crash fix hopefully

Opdatering: 28. apr. 2022 kl. 4:06

-code refactoring
-a little more bosses on average
-added scout sniper into chapter 1 starating saferooms
-autoshotguns do quadruple damage with incendiary ammo

Opdatering: 23. juli 2021 kl. 10:12

-grenade launcher special ammo doing quadruple dmg
-gl exp ammo kills any anything in one hit except tank (it does about 4k dmg on direct hit to tank and stuns him)
-bosses can spawn in finale areas before finale started
-!bots_hold_position_toggle chat command added
-ammo reworked now based on percentage

Opdatering: 10. juni 2021 kl. 11:18

-special limit = 6
-alwaysallowwanderers = true
-minor stuff

Opdatering: 12. dec. 2020 kl. 8:47

-fixed some item densities

Opdatering: 27. nov. 2020 kl. 13:48

-boss spawns at the start of c1m4
-possible defib spawn in c1m2
-etc idk